Hi, I’m Aladdin Qasim, a passionate 3D character artist based in Amman, Jordan. Since 2020, I’ve been honing my skills transitioning from 3D visualization and graphic design to creating detailed and realistic characters for VFX and AAA games. I love pushing creative boundaries to craft immersive character designs that bring stories and games to life.
With expertise in industry-standard tools like ZBrush, Maya, and Unreal Engine 5, I specialize in sculpting, modeling, and texturing characters optimized for both real-time engines and cinematic quality. Collaborating closely with clients to achieve their vision is something I truly enjoy, and I’m always eager to learn and grow in this fast-evolving industry.
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