Hi, I'm Myriam Catrin, a Senior Texture and Lookdev Artist based in Wellington, New Zealand. With over two decades in the visual effects and film industry, I have worked on some incredible feature films such as Avatar, War for the Planet of the Apes, and Shang-Chi and the Legend of the Ten Rings, honing my skills in textures, matte painting, and compositing. I love bringing characters and worlds to life through my work, constantly blending creativity with technical expertise. Alongside my film career, I am passionate about illustration and comic art, having published two volumes of a comic novel and contributed artwork to various projects worldwide. I enjoy collaborating on exciting creations and exploring the endless possibilities that art and storytelling offer.…

Myriam Catrin

Hi, I'm Myriam Catrin, a Senior Texture and Lookdev Artist based in Wellington, New Zealand. With over two decades in the visual effects and film industry, I have worked on some incredible feature films such as Avatar, War for the Planet of the Apes, and Shang-Chi and the Legend of the Ten Rings, honing my skills in textures, matte painting, and compositing. I love bringing characters and worlds to life through my work, constantly blending creativity with technical expertise. Alongside my film career, I am passionate about illustration and comic art, having published two volumes of a comic novel and contributed artwork to various projects worldwide. I enjoy collaborating on exciting creations and exploring the endless possibilities that art and storytelling offer.…

Available to hire

Hi, I’m Myriam Catrin, a Senior Texture and Lookdev Artist based in Wellington, New Zealand. With over two decades in the visual effects and film industry, I have worked on some incredible feature films such as Avatar, War for the Planet of the Apes, and Shang-Chi and the Legend of the Ten Rings, honing my skills in textures, matte painting, and compositing. I love bringing characters and worlds to life through my work, constantly blending creativity with technical expertise.

Alongside my film career, I am passionate about illustration and comic art, having published two volumes of a comic novel and contributed artwork to various projects worldwide. I enjoy collaborating on exciting creations and exploring the endless possibilities that art and storytelling offer.

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Language

French
Fluent
English
Advanced

Work Experience

Senior Texture and Lookdev Artist at Framestore
July 1, 2016 - July 10, 2025
Contributed to feature films such as Beauty and the Beast and Fantastic Beasts and Where to Find Them, focusing on textures and visual development within a London-based VFX studio.
Senior Texture and Lookdev Artist at Weta FX
July 1, 2016 - Present
Worked as a senior artist on major feature films including Avatar series, Shang-Chi, The Suicide Squad, and Godzilla Versus Kong. Responsibilities include textures, look development, and compositing for photorealistic characters and environments, contributing to high-profile international projects and delivering high-quality visual effects.
Senior Texture and Lookdev Artist at MPC
July 1, 2015 - July 10, 2025
Worked on concept art and textures for ride attraction and feature films, including P469 ride, A Monster Calls, X-Men Apocalypse, and Alien: Covenant.
Senior Texture Artist at ILM
December 31, 2014 - July 10, 2025
Part of the visual effects team on Avengers: The Revenge of Ultron with a focus on modeling and texturing, earning a VES awards nomination for outstanding models.
Senior Texture Artist / Lead Texture Artist at Weta Digital Ltd
June 1, 2014 - July 10, 2025
Worked on many blockbuster films such as Avatar, Rise of the Planet of the Apes, and The Hobbit series. Served as Lead Texture Artist for The Hobbit films winning VES Award for Best Animated Character with Smaug.
Matte Painter and Senior Texture Artist at BUF compagnie
February 28, 2008 - July 10, 2025
Worked on SpeedRacers as a matte painter and senior texture artist contributing to the visual effects and environment design.
Lead Texture Artist at Mac Guff Lines
December 31, 2007 - July 10, 2025
Lead texture work on Colour of Magic TV film.
Lead Texture Artist at MPC
September 1, 2007 - July 10, 2025
Lead texture artist on Sweeney Todd feature film directed by Tim Burton.
Matte-Painter and Texture Artist at La Maison
December 31, 2006 - July 10, 2025
Worked on multiple projects from feature films to commercials including Samourais, 3-Zero, Raiders, and research/concept art for environments, specializing in matte painting and texturing.
Set Preparation and Creative Texture Research at Method Films
May 31, 2004 - July 10, 2025
Set preparation and texture research for sets, vehicles, and props for the TV series Skyland.
Senior Matte Painter and Texture Artist at Mac Guff Lines
September 30, 2003 - July 10, 2025
Contributed as matte painter and texture artist on Parthenon feature film.
Various Roles including Compositor, Matte-Painter at Multiple companies in Europe (Details in resume)
September 30, 2001 - July 10, 2025
Worked in various roles including compositor, matte painter, and texture artist on multiple feature films, short films, TV productions, and commercials from 1996 to 2000 across France, Greece, and Paris.

Education

High School Diploma at Unknown
January 1, 1992 - December 31, 1992
University Diploma First Degree (DEUG) at Unknown
January 1, 1992 - December 31, 1994
University Diploma Second Degree (License) at Unknown
January 1, 1994 - December 31, 1995

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Professional Services