Hi, I’m Lisa Blanchi, a passionate 3D artist with extensive experience in creating and optimizing 3D assets for video games and films. I enjoy working collaboratively with teams to develop shaders, VFX, and efficient pipelines that enhance project performance. My background blends technical skills with creativity, making me comfortable with tools like Unity and Unreal Engine.
I’ve also worked on graphic design projects in both 3D and 2D, focusing on architecture and web design during internships. I love bringing concepts to life from initial sketches to polished integrations, always aiming to push the boundaries of what’s possible in digital art and interactive media.
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