Hi, I'm Lisa Blanchi, a passionate 3D artist with extensive experience in creating and optimizing 3D assets for video games and films. I enjoy working collaboratively with teams to develop shaders, VFX, and efficient pipelines that enhance project performance. My background blends technical skills with creativity, making me comfortable with tools like Unity and Unreal Engine. I've also worked on graphic design projects in both 3D and 2D, focusing on architecture and web design during internships. I love bringing concepts to life from initial sketches to polished integrations, always aiming to push the boundaries of what's possible in digital art and interactive media.

Lisa Blanchi

Hi, I'm Lisa Blanchi, a passionate 3D artist with extensive experience in creating and optimizing 3D assets for video games and films. I enjoy working collaboratively with teams to develop shaders, VFX, and efficient pipelines that enhance project performance. My background blends technical skills with creativity, making me comfortable with tools like Unity and Unreal Engine. I've also worked on graphic design projects in both 3D and 2D, focusing on architecture and web design during internships. I love bringing concepts to life from initial sketches to polished integrations, always aiming to push the boundaries of what's possible in digital art and interactive media.

Available to hire

Hi, I’m Lisa Blanchi, a passionate 3D artist with extensive experience in creating and optimizing 3D assets for video games and films. I enjoy working collaboratively with teams to develop shaders, VFX, and efficient pipelines that enhance project performance. My background blends technical skills with creativity, making me comfortable with tools like Unity and Unreal Engine.

I’ve also worked on graphic design projects in both 3D and 2D, focusing on architecture and web design during internships. I love bringing concepts to life from initial sketches to polished integrations, always aiming to push the boundaries of what’s possible in digital art and interactive media.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

French
Fluent
English
Advanced

Work Experience

3D Artist / Technical artist at Nvizzio Creations
December 31, 2024 - July 10, 2025
Created and optimized 3D assets including concept, modeling, texturing, rigging, animation, shading, and integration. Developed shaders and visual effects. Optimized pipeline and graphics performance, automated debugging and processes, and collaborated with artists and the development team. Handled integration, lighting, and shading in Unity and Unreal Engine.
3D Artist (internship) at Nvizzio Creations
December 31, 2020 - July 10, 2025
Created 3D assets through modeling, texturing, animation, and integration from 2D concepts. Managed asset integration in Unity.
3D/2D Graphic designer (internship) at ABarchitecture
December 31, 2019 - July 10, 2025
Created and optimized 3D assets including modeling, texturing, and rendering for architecture projects (buildings, furniture, landscapes). Performed matte painting and photobashing for realistic renders. Finalized visuals through image manipulation and compositing.
Graphic web designer (internship) at ELSE
December 31, 2018 - July 10, 2025
Designed e-learning modules. Created and adapted visual identity guidelines. Developed storyboards and integrated videos.

Education

AEC Artiste 3D at Isart Digital Montreal
January 1, 2019 - December 31, 2019
Bachelor's at Isart Digital Paris
January 1, 2016 - December 31, 2019
MANAA at Conde's School, Nice (France)
January 1, 2015 - December 31, 2015
Baccalaureat at France
January 1, 2012 - December 31, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Real Estate & Construction, Education, Software & Internet