Video Games & VFX have been a passion of mine since I could remember. It’s been a dream to be able to contribute to this fantastic art form in any way I can. Thanks to my VFX course, I have been able to chase this dream and remain incredibly motivated ever since. During my studies, I developed a strong affinity for Maya, Substance Painter, and Zbrush, focusing on low and high poly 3D character creation workflows. I have consistently produced personal and freelance work to enhance my skills and worked with game engines such as Unity and Unreal Engine to create Virtual Reality experiences.
After graduating in 2019, I jumped into the industry with freelance work ranging from fiverr gigs to concept art and mobile game prototypes. I refined my skills further in 2022 with Enter Yes, working on realistic lighting and texturing with PBR workflows while overseeing VFX shots on set for the BBC sci-fi show “Silverpoint.” Recently, I contributed as a 3D Hair Artist for Gaelic Football 25 and developed concept art for Celtic mythology projects. I am proficient in both Maya and Blender and continue developing my career centered on 3D Modelling and Texturing.
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