Hi, I’m Will Montgomery, a dedicated 3D artist with experience in game development, focusing on 3D modeling, texturing, and environment art. I’ve had the privilege of leading environment art for a published indie game and enjoy creating immersive worlds that players love to explore. I’m passionate about sharing my knowledge and currently work at Hope Training Academy where I develop game art for various platforms and help teach students everything about making video games. I’m always eager to grow my skills and take on new creative challenges.

Will Montgomery

Hi, I’m Will Montgomery, a dedicated 3D artist with experience in game development, focusing on 3D modeling, texturing, and environment art. I’ve had the privilege of leading environment art for a published indie game and enjoy creating immersive worlds that players love to explore. I’m passionate about sharing my knowledge and currently work at Hope Training Academy where I develop game art for various platforms and help teach students everything about making video games. I’m always eager to grow my skills and take on new creative challenges.

Available to hire

Hi, I’m Will Montgomery, a dedicated 3D artist with experience in game development, focusing on 3D modeling, texturing, and environment art. I’ve had the privilege of leading environment art for a published indie game and enjoy creating immersive worlds that players love to explore.

I’m passionate about sharing my knowledge and currently work at Hope Training Academy where I develop game art for various platforms and help teach students everything about making video games. I’m always eager to grow my skills and take on new creative challenges.

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Language

English
Fluent

Work Experience

3D Artist and Graphic Designer at Hope Training Academy
January 1, 2025 - Present
Create and redesign art of mobile, VR, arcade, and PC games; Build computers for VR systems; Develop game development curriculum for students; Teach students the process of making a video game.
Lead Environment Artist at TripleAAAGames
February 1, 2023 - Present
Lead environment artist for a game started as a Purdue University capstone project. Responsible for set dressing levels, lighting setup, prop creation, and texturing various assets. Created environmental props to enhance gameplay and artistic appeal. Contributed to art design for multiple levels, with the game published on itch.io.

Education

Bachelor of Science at Purdue University
August 1, 2020 - May 31, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment