Savar Sethi

Available to hire

I am a passionate 3D Environment Artist with over 2 years of expertise specializing in Unreal Engine, designing immersive and gameplay-driven environments for AAA and indie games.

About

I am a passionate 3D Environment Artist with over 2 years of expertise specializing in Unreal Engine, designing immersive and gameplay-driven environments for AAA and indie games. My skills encompass 3D modeling, texturing, lighting, and optimization to enhance player experience. I am eager to apply my creative and technical skills to craft visually compelling and interactive game worlds.

Throughout my career, I have demonstrated leadership and mentorship capabilities, managing teams and improving workflows to boost productivity. I have also founded and led a graphic design apparel company, cultivating client relationships and managing product development, complementing my artistic expertise with strong entrepreneurial experience.

  • 8 years' experience
  • Joined July 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Consumer Goods

Work experience

Environment Artist Intern · MARS GAMESMar 2025 – Jul 2025 · 5 mos

Developed visually stunning and immersive environments for an unannounced AAA title, ensuring strict adherence to high-quality standards and artistic vision. Collaborated closely with level designers, concept artists, and cross-functional teams to create full environments from 2D concept art. Applied advanced lighting, shading, and post-processing techniques to enhance visual fidelity and atmospheric depth.

Lead Technical Environment Artist · SpaceGrid AIMar 2025 – Present · 1 yr 9 mos

Hand-retopologized, modeled, and textured 30 GB LiDAR scans into PBR-ready Unity scenes under 5 GB in less than 48 hours. Reduced mesh size by approximately 60% while maintaining sub-centimeter accuracy, which cut load times by about 40%. Managed and mentored a two-artist team, establishing naming and scale standards along with QA checkpoints that increased weekly output by 30%. Implemented a JIRA-based task board and a two-stage asset-approval workflow, cutting feedback turnaround times in half and providing stakeholders with real-time progress updates.

Founder / Lead Graphic Designer · CRANIUM APPARELOct 2018 – Present · 8 yrs 2 mos

Led customer meetings and developed strong client relationships, successfully onboarding 100+ esports organizations. Coordinated and created design content and updates for the company website to effectively represent the brand. Managed all phases of 7-8 new product developments from concept through customer feedback, ensuring innovative products launched successfully.

Education

Masters of Science · FULL SAIL UNIVERSITY2024
Bachelors of Science · DEPAUL UNIVERSITY2019 – 2023

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