Alkis Alper Nteli Stavrianeas

Available to hire

Hello, I’m Alkis, also known as Fern. I’m an independent and amateur game designer and graphic designer from Athens, Greece.

About

Hello, I’m Alkis, also known as Fern. I’m an independent and amateur game designer and graphic designer from Athens, Greece. I specialize in tabletop games, particularly tabletop roleplaying games, but I am eager to expand into video games. I’ve been passionate about creating game concepts since I was young and co-founded Studio Hex with a friend when I was 14. I take pride in handling most aspects of Studio Hex’s projects, while my partner focuses on lore writing.

Over the years, I’ve developed skills in layout design, game system design, graphic design, video editing, content writing, marketing, and project management. I’ve also gained experience in managing social media, storytelling, and worldbuilding. I enjoy working on creative projects that require both artistic flair and strategic thinking, always aiming to deliver engaging and innovative gaming experiences.

  • Joined July 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Professional Services
  • Software & Internet

Projects · 2

The Mythic Archetypes tarot deck explores the timeless connection between ancient symbolism and the archetypes found in tarot. The first deck, inspired by Ancient Egypt, aligns major arcana cards with mythological deities, while incorporating hieroglyphic symbols for the minor arcana. Gold and silver accents represent the cosmic forces of the sun and moon, creating a visual duality between the white major arcana (day) and the black minor arcana (night).

Made in association with 1sickPuppy

Hellborn has been my passion project of many years. Nearly a quarter of my life I’ve worked on it alongside my online friend Eduard.

In Hellborn, you play as demonic mercenaries in a modern Hell, working together to attain wealth, fame, and power.

It features a 3d6-based system, which regularly uses Tarot Cards for various things, from determining a character’s personality during character creation, to determining what happens to targets when you critically hit or miss in combat.
While the core rulebook of Descended features a few options for players, throughout the various editions, I have created over 300 unique powers and perks for players to pick from for their characters, not including equipment and other miscellaneous things.

  • Creative Director

Work experience

Internship (Level/Game Design) · Brave Alice GamesSep 2024 – Jul 2025 · 11 mos

Completed internship in level and game design. Participated in the majority of map creation for the 101 Battle Maps Kickstarter using RPG Stories and contributed minor work on collaborative projects. Represented Brave Alice Games at Fantasy Festival 2023.

Intern / Employee (Graphic Design and Game Designer) · 1sickPuppyJul 2024 – Present · 2 yrs 5 mos

Created prototype cards for FableFlux, contributed to Mythic Archetypes - Egypt Tarot Deck, wrote adventure content for Dimday Red, created layouts and proofread for zines, managed and promoted the short-lived digital magazine NotSaved, and assisted in marketing and promotional activities. Enhanced graphic design skills and learned coordination with larger teams and Kickstarter campaign marketing.

Founder / Lead Everything · Studio HexJan 2017 – Present · 9 yrs 11 mos

Founded Studio Hex and handled almost all tasks including game design, graphic design, content writing, storytelling, worldbuilding, promotion, marketing, team coordination, and project management. Produced the flagship title, Hellborn, and developed over 300 unique player options and game mechanics. Managed Kickstarter campaigns with zero budget and integrated digital platforms like Foundry VTT.

Education

High School Diploma · Vocational High School2016 – 2019
Graphic Design Degree · 4th Vocational School of Athens/4o EPAL Athinon2019 – 2023

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