I'm a Senior Motion Designer, Creative Director and Digital Producer with over a decade of experience delivering story-driven content across motion graphics, immersive environments, advertising, game development and 360° video. At The LUME Melbourne, I’ve led design teams through concept development, technical R&D and production for large-scale multisensory experiences.\n\nI bring strong technical expertise, creative leadership and a collaborative, hands-on approach, blending storytelling with interactive media to translate complex concepts into engaging experiences. I’ve collaborated with curators, artists and clients including Google, CFA and Sleeping Duck, and I enjoy mentoring junior designers and exploring new tools to push immersive storytelling forward.

Josh Cameron

I'm a Senior Motion Designer, Creative Director and Digital Producer with over a decade of experience delivering story-driven content across motion graphics, immersive environments, advertising, game development and 360° video. At The LUME Melbourne, I’ve led design teams through concept development, technical R&D and production for large-scale multisensory experiences.\n\nI bring strong technical expertise, creative leadership and a collaborative, hands-on approach, blending storytelling with interactive media to translate complex concepts into engaging experiences. I’ve collaborated with curators, artists and clients including Google, CFA and Sleeping Duck, and I enjoy mentoring junior designers and exploring new tools to push immersive storytelling forward.

Available to hire

I’m a Senior Motion Designer, Creative Director and Digital Producer with over a decade of experience delivering story-driven content across motion graphics, immersive environments, advertising, game development and 360° video. At The LUME Melbourne, I’ve led design teams through concept development, technical R&D and production for large-scale multisensory experiences.\n\nI bring strong technical expertise, creative leadership and a collaborative, hands-on approach, blending storytelling with interactive media to translate complex concepts into engaging experiences. I’ve collaborated with curators, artists and clients including Google, CFA and Sleeping Duck, and I enjoy mentoring junior designers and exploring new tools to push immersive storytelling forward.

See more

Language

English
Fluent

Work Experience

Creative Director at LUME Melbourne | Grande Experiences
August 1, 2023 - Present
Led the motion team in producing large-scale animated content for immersive exhibitions, combining storytelling with projection, sound and design. Played a key role in the creative development of Leonardo da Vinci at The LUME Melbourne, managing motion design from concept through to installation. Produced the Masters of Motion industry event, collaborating with Australia’s finest Digital Artists. Developed and optimised creative workflows across 2D, 3D and real-time engines to improve delivery timelines and team efficiency. Collaborated with curators, artists and producers to translate complex concepts into engaging multi-sensory experiences. Mentored junior designers and managed freelancers. Researched and introduced new tools and technologies to support innovation.
Sessional Lecturer, Motion Design at Swinburne University
December 31, 2022 - July 14, 2025
Designed and delivered tutorials focused on animation, visual storytelling and creative workflows. Supported students through hands-on project development and technical upskilling. Provided mentorship on creative direction based on industry experience.
Freelance Motion Designer and Content Producer
January 1, 2020 - Present
Delivered end-to-end motion design and content production across advertising, education and public sector projects. Produced and delivered 2D and 3D motion content for clients including Google, CFA, Sleeping Duck, Grande Experiences, and Victoria University. Managed creative workflows from concept to final delivery. Created accessibility training videos for CFA, ensuring clear and compliant content. Adapted assets for social, web and broadcast platforms. Managed timelines, budgets and client approvals while executing creative work.
Motion Designer at TKM9 Group
January 31, 2020 - July 14, 2025
Created motion graphics, visual development and interactive content for commercial and installation projects. Collaborated with developers and designers. Contributed to R&D and prototyping immersive projection environments and game-based experiences. Produced video and animated assets for branded events and digital campaigns. Provided in-house sound design and original music composition. Worked closely with creative and development teams for cohesive delivery across platforms.
Motion Designer at DDB Melbourne
November 30, 2016 - July 14, 2025
Created motion graphics and animated content for digital and broadcast campaigns on large-scale commercial rollouts. Developed assets for brands including Telstra, Momentum, and Westpac. Delivered content for in-branch digital screens, social media, and TV commercials. Collaborated with copywriters, designers and producers under tight agency timelines. Adapted creative assets across platforms to ensure consistency and technical quality. Supported visual experimentation during pitches and campaign planning.
Creative Director at The LUME Melbourne, Grande Experiences
August 1, 2023 - Present
Led the motion team in producing large-scale animated content for immersive exhibitions, combining storytelling with projection, sound and design. Played a key role in the creative development of Leonardo da Vinci at The LUME Melbourne, managing motion design from concept to installation. Produced the Masters of Motion industry event, collaborating with Australia’s finest Digital Artists to deliver a professional development night for the visual effects and Motion Design industry at The LUME Melbourne. Developed and optimised creative workflows across 2D, 3D and real-time engines to improve delivery timelines and team efficiency. Collaborated with curators, artists and producers to translate complex concepts into engaging multi-sensory experiences. Mentored junior designers and managed freelancers, supporting team growth while maintaining high creative and technical standards. Researched and introduced new tools and technologies to support innovative approaches to immersive storytell
Sessional Lecturer, Motion Design at Swinburne University
June 30, 2022 - October 20, 2025
Designed and delivered tutorials focused on animation, visual storytelling and creative workflows. Supported students through hands-on project development and technical upskilling. Provided mentorship on creative direction, drawing on real-world industry and production experience.
Freelance Motion Designer and Content Producer at Freelance
January 1, 2020 - Present
Delivered end-to-end motion design and content production across advertising, education and public sector projects for clients including Google, CFA, Sleeping Duck, Grande Experiences and Victoria University. Oversaw concept development, storyboarding, animation, editing and sound design to meet client objectives and deadlines. Coordinated directly with clients, agencies and cross-functional teams to scope projects and deliver high-quality, on-brand content. Created fully animated accessibility training videos for CFA.
Motion Designer at TKM9 Group
January 1, 2020 - October 20, 2025
Created motion graphics, visual development and interactive content across commercial and installation projects, often collaborating with developers and designers. Contributed to R&D and prototyping of immersive projection environments and game-based experiences. Produced video content and animated assets for branded activations, events and digital campaigns. Provided in-house sound design and original music composition to support multimedia project delivery. Worked with internal creative and development teams to deliver cohesive, visually engaging experiences across varied platforms.
Motion Designer at DDB Melbourne
November 1, 2016 - October 20, 2025
Worked across digital and broadcast campaigns for major brands, creating motion graphics and animated content for large-scale campaigns. Developed motion graphics and animated assets for brands including Telstra, Momentum and Westpac. Delivered creative content for in-branch digital screens, social media and TVCs. Collaborated with copywriters, designers and producers to deliver on-brand visuals within tight agency timelines. Adapted creative assets across platforms, ensuring consistency and technical quality across formats. Supported visual experimentation and concept development during pitches and campaign planning.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming, Professional Services, Government, Software & Internet