Oscar Fredriksson
I’m Oscar Fredriksson, a design and 3D-focused developer from Karlshamn, Sweden, with hands-on experience using Unreal Engine, Autodesk Maya, and Unity.
About
I’m Oscar Fredriksson, a design and 3D-focused developer from Karlshamn, Sweden, with hands-on experience using Unreal Engine, Autodesk Maya, and Unity. I’ve worked on 3D modeling for real-time game environments, creating environments, props, equipment, and terrain—plus supporting AI-related training content inside Unreal Engine.
I’m especially interested in combining visual creation with interaction and programming, including C#, C++, Lua, and tools like Arduino and MQTT. During my internship I also led the 3D-modeling department for two months, and I bring a practical, collaborative mindset with strong planning and communication skills.
- 1 year's experience
- Joined July 2025
Skills· 13
Languages
- SwedishFluent
- EnglishAdvanced
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
- Professional Services
- Computers & Electronics
Work experience· 4 roles
Created 3D models for game environments using Unreal Engine and Autodesk Maya. Built environments, props, equipment, and terrain used in production. Took a leadership role by leading the 3D-modeling department for two months (between June 2025 and September 2025) before the internship ended, helping the team continue production despite the company not hiring additional staff.
Lead a team of 6 game artists; create assets (weapons, buildings) with Autodesk Maya; contribute to game design decisions; lead meetings; conduct workshops on Substance 3D Painter and Maya.
Worked on various projects to help improve the replies of well-known AI including ChatGPT and Gemini.
Education
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