I am a reliable, competent, and focused graphic designer proficient in animation, 3D modeling, and texturing/shading. I use Maya, Blender, and industry-standard Adobe tools to create cohesive 3D environments and polished visual assets. I am focused on producing high-quality work, collaborating with teams, and turning concepts into engaging visuals through lighting, texture creation, and video editing. I’m excited to bring my skills and attention to detail to an entry-level role in graphic design and media arts.…

Iman Burns

I am a reliable, competent, and focused graphic designer proficient in animation, 3D modeling, and texturing/shading. I use Maya, Blender, and industry-standard Adobe tools to create cohesive 3D environments and polished visual assets. I am focused on producing high-quality work, collaborating with teams, and turning concepts into engaging visuals through lighting, texture creation, and video editing. I’m excited to bring my skills and attention to detail to an entry-level role in graphic design and media arts.…

Available to hire

I am a reliable, competent, and focused graphic designer proficient in animation, 3D modeling, and texturing/shading. I use Maya, Blender, and industry-standard Adobe tools to create cohesive 3D environments and polished visual assets.

I am focused on producing high-quality work, collaborating with teams, and turning concepts into engaging visuals through lighting, texture creation, and video editing. I’m excited to bring my skills and attention to detail to an entry-level role in graphic design and media arts.

See more

Language

English
Fluent
Spanish; Castilian
Intermediate

Work Experience

3D Modeling / Texturing Artist (Intern) at Unspecified (team project using Maya)
June 1, 2025 - Present
Used Autodesk Maya to create building exteriors for a team project, building a 3D village with multiple interior rooms such as classrooms and cafeterias. Added materials inside these rooms to support the overall environment look. Collaborated with fellow interns to add textures, lighting, and shading to improve visual cohesion and realism. Delivered scene assets aligned with the project’s aesthetic and presentation goals.
Graphic Design Intern at Ivy Tech Community College (internship/work on team project)
May 1, 2025 - Present
Used Maya to create 3D exterior building models and supported a team project for a 3D village. Contributed assets such as multiple interior spaces including classrooms and cafeteria rooms. Collaborated with other interns to add textures, lighting, and shading to enhance visual realism and cohesiveness across the environment.
3D Modeling / Media Arts Capstone Project (student) at Capstone Project
January 1, 2024 - December 31, 2024
Completed a capstone project involving organic modeling and created assets for a residence-themed 3D environment. Focused on modeling details and asset presentation suitable for portfolio review.

Education

Bachelor of Science at Indiana University
January 1, 2021 - December 31, 2023
General Studies at Ivy Tech Community College
January 1, 2016 - December 31, 2017
Bachelor of Science (Media Arts & Science) at Indiana University
January 1, 2016 - January 1, 2021
Associate degree (Spanish) at Ivy Tech Community College
January 1, 2021 - January 1, 2023
Bachelor of Science (Media Arts & Science) at Ivy Tech Community College
January 1, 2016 - January 1, 2017

Qualifications

Basics of AutoCAD, SolidWorks, and T-Flex
January 1, 2023 - August 24, 2026
Bachelor of Science (Media Arts & Science)
January 1, 2017 - January 1, 2023
Autodesk AutoCAD Basics, SolidWorks, and T-Flex (CIT 317-74 9-167)
January 1, 1996 - August 24, 2026

Industry Experience

Media & Entertainment, Professional Services, Education, Real Estate & Construction, Other