I am a Computer Graphics and Animation graduate from Notre Dame University with a strong passion for 3D design and animation. I enjoy working in diverse environments where I can develop my skills while collaborating and exchanging knowledge with others. My experience spans asset creation, modeling game props, environment designing, texturing, lighting, and rendering. Throughout my internships and full-time roles, I've had the opportunity to work on various projects including advertisements, product and kitchen renders, and game assets. I'm highly motivated to keep learning and expanding my expertise within the CG and gaming industries. You can find my portfolio at _Website not available. Sign in: https://www.twine.net/signup_

Mario Chattat

I am a Computer Graphics and Animation graduate from Notre Dame University with a strong passion for 3D design and animation. I enjoy working in diverse environments where I can develop my skills while collaborating and exchanging knowledge with others. My experience spans asset creation, modeling game props, environment designing, texturing, lighting, and rendering. Throughout my internships and full-time roles, I've had the opportunity to work on various projects including advertisements, product and kitchen renders, and game assets. I'm highly motivated to keep learning and expanding my expertise within the CG and gaming industries. You can find my portfolio at _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I am a Computer Graphics and Animation graduate from Notre Dame University with a strong passion for 3D design and animation. I enjoy working in diverse environments where I can develop my skills while collaborating and exchanging knowledge with others. My experience spans asset creation, modeling game props, environment designing, texturing, lighting, and rendering.

Throughout my internships and full-time roles, I’ve had the opportunity to work on various projects including advertisements, product and kitchen renders, and game assets. I’m highly motivated to keep learning and expanding my expertise within the CG and gaming industries.

You can find my portfolio at Website not available. Sign in: https://www.twine.net/signup

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Language

French
Advanced
Arabic
Fluent
English
Fluent

Work Experience

3D Generalist at Dare 21
December 31, 2025 - July 16, 2025
Worked on asset creation, set dressing, retopologizing, UV mapping, texturing, lighting, and rendering. Contributed to advertisements for companies such as Betway, Golden Pheasant, Ritika, Cake in a Can, and Guy Manoukian. Involved in kitchen and product renders for clients.
3D Intern at Cedars Byte
September 30, 2023 - July 16, 2025
Responsible for modeling game props in a remote internship.
3D Environment Designer and Props at VGS
December 31, 2021 - July 16, 2025
Responsible for prop creation, level design, environment designing, optimization, and some texturing. Worked for 4 months at a startup gaming company called the Visual Gaming Studio.
3D Generalist at Dare 21
December 31, 2025 - July 16, 2025
Worked on asset creation, set dressing, retopologizing, UV mapping, texturing, lighting, and rendering for advertisements and product/kitchen renders for clients including Betway, Golden Pheasant, Ritika, Cake in a Can, and Guy Manoukian.
3D Intern at Cedars Byte
September 1, 2023 - July 16, 2025
Responsible for modeling game props as part of a remote internship.
3D Environment Designer and Props at VGS
December 31, 2021 - July 16, 2025
Handled prop creation, environment designing, optimization, props modeling, and texturing during internship at a gaming startup.

Education

Bachelor's Degree at Notre Dame University
January 1, 2019 - June 1, 2023
Lebanese Baccalaureate at Jesus & Mary School
September 1, 2019 - December 31, 2020
Bachelor's Degree at Notre Dame University
January 1, 2019 - June 1, 2023
Lebanese Baccalaureate at Jesus & Mary School
January 1, 2020 - December 31, 2020

Qualifications

CGMA - The Art Of Lighting For Games
July 1, 2025 - July 31, 2025
CGMA - Vegetation and Plants For Games
June 1, 2025 - June 30, 2025
CGMA - Props For Gameplay
May 1, 2025 - May 31, 2025
CGMA - Intro to Production Modeling
March 1, 2025 - March 31, 2025
CGMA - Fundamentals of Substance for Environment Art
March 1, 2025 - March 31, 2025
CGMA - Intro to UE5
March 1, 2025 - March 31, 2025
DELF B2
September 1, 2019 - September 30, 2019
ALGOCODE
August 1, 2017 - August 31, 2017
CGMA - The Art Of Lighting For Games
July 1, 2025 - July 31, 2025
CGMA - Vegetation and Plants For Games
June 1, 2025 - June 30, 2025
CGMA - Props For Gameplay
May 1, 2025 - May 31, 2025
CGMA - Intro to Production Modeling
March 1, 2025 - March 31, 2025
CGMA - Fundamentals of Substance for Environment Art
March 1, 2025 - March 31, 2025
CGMA - Intro to UE5
March 1, 2025 - March 31, 2025
DELF B2
September 1, 2019 - September 30, 2019
ALGOCODE
August 1, 2017 - August 31, 2017

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Consumer Goods, Professional Services