I'm a creative and detail-oriented 3D Environment & CG Artist with over 10 years of experience working in AAA games, animated series, films, and VR simulations. I specialize in environment modeling, vehicle assets, and props, with strong expertise in both real-time and high-poly pipelines. I've worked extensively with Unreal Engine, Frostbite, Maya, ZBrush, Substance Painter, and popular production tracking tools like Shotgun and Jira. I enjoy delivering production-ready assets that combine high precision, realism, and artistic vision. Throughout my career, I've been fortunate to contribute to well-known gaming projects and collaborate on film and VR productions, always committed to creativity and originality.

Mayank Manderiya

I'm a creative and detail-oriented 3D Environment & CG Artist with over 10 years of experience working in AAA games, animated series, films, and VR simulations. I specialize in environment modeling, vehicle assets, and props, with strong expertise in both real-time and high-poly pipelines. I've worked extensively with Unreal Engine, Frostbite, Maya, ZBrush, Substance Painter, and popular production tracking tools like Shotgun and Jira. I enjoy delivering production-ready assets that combine high precision, realism, and artistic vision. Throughout my career, I've been fortunate to contribute to well-known gaming projects and collaborate on film and VR productions, always committed to creativity and originality.

Available to hire

I’m a creative and detail-oriented 3D Environment & CG Artist with over 10 years of experience working in AAA games, animated series, films, and VR simulations. I specialize in environment modeling, vehicle assets, and props, with strong expertise in both real-time and high-poly pipelines. I’ve worked extensively with Unreal Engine, Frostbite, Maya, ZBrush, Substance Painter, and popular production tracking tools like Shotgun and Jira.

I enjoy delivering production-ready assets that combine high precision, realism, and artistic vision. Throughout my career, I’ve been fortunate to contribute to well-known gaming projects and collaborate on film and VR productions, always committed to creativity and originality.

See more

Language

English
Advanced
Hindi
Advanced

Work Experience

Model TD at DNEG Pvt Ltd
March 1, 2023 - Present
Currently working as a Model Technical Director, responsible for modeling environment and vehicle assets for VFX and gaming projects since March 2023.
Senior 3D Artist at Realworld-one Pvt Ltd
February 28, 2023 - July 16, 2025
Served as a Senior 3D Artist focusing on modeling and texturing for vehicle and environment assets from March 2022 to February 2023.
Senior CG Artist at Technicolor Creative Studio
February 28, 2022 - July 16, 2025
Contributed as a Senior CG Artist between March 2016 and February 2022, working on high-quality environment and prop modeling, and delivering production-ready assets for gaming and film projects.
Jr. Modeling Artist at Xentrix Studio
March 31, 2016 - July 16, 2025
Worked as a Jr. Modeling Artist focusing on 3D modeling tasks for various projects, gaining foundational experience in environment and asset creation from December 2011 to March 2016.

Education

Bachelor of Commerce at Indore, Madhya Pradesh
January 1, 2000 - December 31, 2003
Diploma in 3D Animation at Indore, Madhya Pradesh
January 1, 2004 - December 31, 2005

Qualifications

Advanced training and collaboration at EA’s studio in Canada
January 11, 2030 - July 16, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Healthcare, Other