Hi! I'm Lucille Myers, an experienced and creative animator, game designer, and motion capture engineer. I have a strong background in using Maya, MotionBuilder, and Unreal Engine 5 to bring digital characters and game environments to life. I'm a team player with a unique perspective and always eager to contribute innovative ideas to my projects.

Lucille Myers

Hi! I'm Lucille Myers, an experienced and creative animator, game designer, and motion capture engineer. I have a strong background in using Maya, MotionBuilder, and Unreal Engine 5 to bring digital characters and game environments to life. I'm a team player with a unique perspective and always eager to contribute innovative ideas to my projects.

Available to hire

Hi! I’m Lucille Myers, an experienced and creative animator, game designer, and motion capture engineer. I have a strong background in using Maya, MotionBuilder, and Unreal Engine 5 to bring digital characters and game environments to life. I’m a team player with a unique perspective and always eager to contribute innovative ideas to my projects.

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Language

English
Fluent
French
Intermediate
Spanish; Castilian
Intermediate

Work Experience

Visionholder | Lead Design | 3D Animator at Cretaceous Creations LLC
January 1, 2024 - Present
Created the concept and pitched to students and professors, securing a spot in the 8 out of 250 pitches. Led the design team, primarily on battlefield content and overall helped in maneuvering the direction of the game amongst art, design, and engineering. Animated attacks, idle cycles, and walk cycles all to be put in state machines.
Stage Manager | Sound & Lights Technician at Off Broadway Theatre
December 31, 2021 - July 16, 2025
Designed lights for musicals and performances. Built and maintained sets and props. Managed microphones during shows.
Sushi Chef | Event Coordinator | Caterer at Other Work Experience
January 1, 2020 - Present
Followed managerial directions to please customers. Worked efficiently and often came up with new ways to do tasks. Worked well in teams and independently.

Education

Games BS at University of Utah
January 1, 2020 - December 31, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Travel & Hospitality
    paper Dinos TD

    Created the concept and pitched to students and professors, securing aspot in the 8 out of 250 pitches. Lead the design team, primarily onbattlefield content and overall helped in maneuvering the direction ofthe game amongst art, design, and engineering. Animated attacks, idlecycles, and walk cycles all to be put in state machines.
    https://www.twine.net/signin