I’m a CG Generalist with 30 years of production experience and 27 years of teaching across animation, visual effects, and real-time design. I come from a traditional art background and naturally transitioned into digital work, which allows me to balance strong visual storytelling with solid technical execution. Whether it’s a short film, a game asset, or a cinematic trailer, I focus on making the message land clearly.
I’ve directed animated shorts, taught hundreds of students, and worked with a wide range of clients across broadcast, gaming, and online media. My goal is always to create visually compelling work that speaks clearly to the audience.
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