I am a calm, responsible, and persistent developer with 8 years of experience in software development, including 5 years of deep, hands-on work with Unreal Engine. My expertise spans a wide range of projects—from commercial game development to military-grade training simulations. I am passionate about solving complex problems, optimizing performance, and building immersive interactive experiences. I apply SOLID design principles to build flexible, scalable, and change-resistant systems that serve a variety of needs. I thrive on creating detailed, interactive environments that engage users and meet high professional standards.

Baranovskyi Oleksii

I am a calm, responsible, and persistent developer with 8 years of experience in software development, including 5 years of deep, hands-on work with Unreal Engine. My expertise spans a wide range of projects—from commercial game development to military-grade training simulations. I am passionate about solving complex problems, optimizing performance, and building immersive interactive experiences. I apply SOLID design principles to build flexible, scalable, and change-resistant systems that serve a variety of needs. I thrive on creating detailed, interactive environments that engage users and meet high professional standards.

Available to hire

I am a calm, responsible, and persistent developer with 8 years of experience in software development, including 5 years of deep, hands-on work with Unreal Engine. My expertise spans a wide range of projects—from commercial game development to military-grade training simulations. I am passionate about solving complex problems, optimizing performance, and building immersive interactive experiences. I apply SOLID design principles to build flexible, scalable, and change-resistant systems that serve a variety of needs. I thrive on creating detailed, interactive environments that engage users and meet high professional standards.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Advanced
Ukrainian
Fluent

Work Experience

Unreal Engine Developer at RuckusDev / Vigilante / Plan A Collective
January 1, 2022 - Present
Worked as an Unreal Engine Developer on various projects since 2022. Responsibilities include developing interaction systems allowing users to grab, connect, and transform objects, assisting with UI, gameplay abilities, and animation sequences. Utilized technologies such as GAS, Blueprints, C++, and Animation Sequencer for VR and PC platforms.
Unreal Engine Developer at ProgramAce
December 31, 2022 - July 17, 2025
Developed complex Unreal Engine projects from 2019 to 2022 including training simulations, UAV flight systems, and integration of vehicle assets for military training. Played a key role in project architecture, mass entity integration, PCG node customization, and animation blueprinting. Supported UI and visual effects development with a focus on realistic vehicle and UAV functionalities.

Education

Bachelor's Degree at Kharkiv National Automobile and Highway University
January 1, 2003 - December 31, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Government, Software & Internet, Transportation & Logistics