Hi, I'm Arka Deb, a Lead Software Engineer with over 8 years of experience specializing in Unity development, particularly for MMO games, AR/VR applications, and gaming tools. I have a passion for creating scalable, high-performance game architectures and enjoy working with cross-functional teams to deliver engaging and immersive gaming experiences. I love building tools and systems that optimize workflows, from map editors and building systems to weapon and AI animation integrations. Alongside my professional work, I have also been teaching Unity 3D game development on Udemy, helping over 1000 students learn and grow their skills. I'm always eager to take on new challenges in game development and architecture design.

Arka Deb

Hi, I'm Arka Deb, a Lead Software Engineer with over 8 years of experience specializing in Unity development, particularly for MMO games, AR/VR applications, and gaming tools. I have a passion for creating scalable, high-performance game architectures and enjoy working with cross-functional teams to deliver engaging and immersive gaming experiences. I love building tools and systems that optimize workflows, from map editors and building systems to weapon and AI animation integrations. Alongside my professional work, I have also been teaching Unity 3D game development on Udemy, helping over 1000 students learn and grow their skills. I'm always eager to take on new challenges in game development and architecture design.

Available to hire

Hi, I’m Arka Deb, a Lead Software Engineer with over 8 years of experience specializing in Unity development, particularly for MMO games, AR/VR applications, and gaming tools. I have a passion for creating scalable, high-performance game architectures and enjoy working with cross-functional teams to deliver engaging and immersive gaming experiences.

I love building tools and systems that optimize workflows, from map editors and building systems to weapon and AI animation integrations. Alongside my professional work, I have also been teaching Unity 3D game development on Udemy, helping over 1000 students learn and grow their skills. I’m always eager to take on new challenges in game development and architecture design.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Work Experience

Lead Software Engineer (Unity) at Tawasol Riyadh Pvt Ltd
March 1, 2023 - Present
Designed and developed scalable architecture for a large-scale MMO game using Unity. Implemented JSON-based architecture for seamless Frontend and Backend integration. Created custom tools like a Map Editor and Excel to JSON converters to streamline workflows. Developed drag-and-drop building systems and live event streaming features for synchronized in-game actions. Improved real-time communication via WebSockets and collaborated closely with backend teams. Leveraged AWS Lambda for language translation and stored player log data on Amazon S3. Integrated Unity Gaming Services and Remote Config for dynamic game settings.
Instructor at Udemy
March 1, 2019 - Present
Created well-rated Unity 3D game development courses covering player controllers, AI techniques (state machines, A* pathfinding), weapon systems, and machine learning agents. Trained over 1000 students with an average course rating of 4.82.
Senior Developer/Tech Lead (Frontend C++ and C#) at Bigthinx Pvt Ltd
March 1, 2023 - July 17, 2025
Led the development of virtual try-on applications and virtual showrooms for major clients. Developed WebGL-based applications with 2D sprite handling in HDR environments. Built modular garment handling systems and integrated Firebase for user management. Created custom GLB/GLTF serializers and backend APIs for AI-driven garment sizing. Developed editor tools for cloth simulation and optimized enemy wave spawning systems. Handled player and AI animations with smooth transitions and integrated weapon and aim assist systems. Delivered optimized builds for Oculus Go and HTC Vive for VR performance.
Game Programmer (Frontend C#) at Triumb Tech Pvt Ltd
November 30, 2018 - July 17, 2025
Designed and implemented AI behaviour trees for multiple enemy classes. Led AR technology development, enabling customers to customize virtual furniture in real environments. Developed backend procedural content generation for AR applications and integrated real-time object interaction. Built AR applications for product visualization and interactive children's apps. Developed full-stack AR solutions for e-commerce and real estate, including marker-based 3D model visualizations and virtual fitting rooms.
Intern and Engineer (C++) at Robert Bosch Pvt Ltd
June 30, 2015 - July 17, 2025
Collaborated with teams to support marker recognition, 3D rendering, and body tracking functionalities.

Education

B.E/B.TECH at People's Education Society College of Engineering
January 1, 2015 - July 31, 2015

Qualifications

Computer Graphics with OpenGL in C++
January 11, 2030 - July 17, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Retail

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate