Available to hire
Hi, I’m Alexis Gelin, a passionate UI and gameplay developer specializing in Unity. I’ve worked on multiple video game projects, crafting user interfaces, game mechanics, and environments. Whether collaborating on a team or developing solo projects, I enjoy bringing ideas to life and enhancing the player experience through polished design and functionality.
Outside of game development, I enjoy participating in Ultimate championships and diving into mobile gaming. Music is also a big part of my life, especially genres like UK Garage, Tech House, and Drum and Bass. I’m always eager to learn new skills and collaborate on exciting projects.
Skills
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Language
French
Fluent
English
Intermediate
Work Experience
Développeur Interface / Gameplay at Oona
December 31, 2025 - July 17, 2025Participated in various video game projects, including Arcane Portals where I developed and integrated the user interface and designed patterns, environments, and weapons. Fully designed the interface for Zak & Wowo consisting of 32 contextual windows and developed an integrated fishing system. Created Digger Danger, a solo game project from initial idea to playable version, and developed Find It solo within a week, integrating all main mechanics.
Développeur Interface / Gameplay at Aware Corp
December 31, 2023 - July 17, 2025Worked on JCVD – Dawn of the Chihuahuas ensuring the integration and development of the user interface including 20 contextual windows, while adding game feel elements to enhance player experience.
Lead développeur at Ynov Campus
December 31, 2025 - July 17, 2025Managed a team of two developers for Wizard Arena, planning tasks and organizing schedules. Collaborated in a six-developer team for project Dédale with a central role in code review, mentoring, coordination with art team, and technical supervision.
Employé fruits et légumes, caissier, traiteur, boulangerie, responsable étudiant at Groupe Casino
December 31, 2022 - July 17, 2025Performed various student jobs teaching rigor, organization, and teamwork. As a student manager, developed coordination and management skills useful for collaborative video game projects.
Education
Master 2 Application logiciel - Spécialité Game Programming at Lyon Ynov Campus
January 1, 2020 - December 31, 2025Baccalauréat Systèmes Informatiques et Numériques at Lycée François Mauriac
January 1, 2017 - December 31, 2020Qualifications
Industry Experience
Gaming, Software & Internet, Education, Retail
Skills
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