Hi there! I'm Hassan Majid, a passionate and experienced Game Developer with nearly 5 years of hands-on experience working primarily with the Unity engine. I've had the pleasure of leading projects ranging from AAA battle royale games to immersive metaverse experiences, always striving to create engaging and seamless virtual interactions. I specialize in multiplayer systems, real-time networking, and building scalable game infrastructure, and I love collaborating across teams to bring creative ideas to life. Whether it's developing virtual reality apps or battle royale games, I'm always excited to push the boundaries of what's possible in gaming and interactive entertainment.

Hassan Majid

Hi there! I'm Hassan Majid, a passionate and experienced Game Developer with nearly 5 years of hands-on experience working primarily with the Unity engine. I've had the pleasure of leading projects ranging from AAA battle royale games to immersive metaverse experiences, always striving to create engaging and seamless virtual interactions. I specialize in multiplayer systems, real-time networking, and building scalable game infrastructure, and I love collaborating across teams to bring creative ideas to life. Whether it's developing virtual reality apps or battle royale games, I'm always excited to push the boundaries of what's possible in gaming and interactive entertainment.

Available to hire

Hi there! I’m Hassan Majid, a passionate and experienced Game Developer with nearly 5 years of hands-on experience working primarily with the Unity engine. I’ve had the pleasure of leading projects ranging from AAA battle royale games to immersive metaverse experiences, always striving to create engaging and seamless virtual interactions.

I specialize in multiplayer systems, real-time networking, and building scalable game infrastructure, and I love collaborating across teams to bring creative ideas to life. Whether it’s developing virtual reality apps or battle royale games, I’m always excited to push the boundaries of what’s possible in gaming and interactive entertainment.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced
Urdu
Fluent

Work Experience

Lead Unity Engineer at Narsun Studios NHC
February 1, 2024 - Present
Oversaw the architecture and scalability of the NHC Metaverse, a high-profile virtual experience developed for the Saudi Arabian Ministry. Led a team of Unity developers and backend engineers to ensure seamless real-time networked interactions using WebSockets. Architected scalable infrastructure for a high-concurrency metaverse platform and implemented Zoom SDK for real-time video calling and Agora for voice communication. Maintained stable network synchronization across users and led cross-functional collaboration to deliver enterprise-level virtual solutions. Contributed to major metaverse features such as customizable avatars, virtual real estate modules, interactive kiosks, and real-time data displays.
Lead Game Engineer at Skyimpel Pvt Limited
February 29, 2024 - July 17, 2025
Developed Omnilux VR, a VR app with Photon Fusion 2.0 connecting players globally in immersive spaces with NFT art showcases, virtual concerts, and customizable avatar animations. Created a multiplayer racing game using Photon Fusion 2.0 with real-time synchronization and matchmaking system. Developed "764 Knockout" multiplayer Spades card game with modular design, custom card dealing algorithm, fusion state synchronization, and AI for offline mode. Created a cross-platform VR Zoom alternative integrating avatar customization, voice chat, and screen sharing using Ready Player Me SDK and Agora SDK.
Game Engineer at Skill Knight Studio
March 31, 2023 - July 17, 2025
Built diverse gaming projects such as the "Miraj" E-Learning app integrating PlayFab and AWS S3 for backend content management, and implemented an advanced Addressable System. Developed "Wolf Simulator," an open-world game simulating the life of a wolf with realistic animal AI behavior using Malbers Controller. Created "The Car Crash Game," a 3D stunt game with a custom car controller and monetization via ads. Developed "Car Up," a hyper-casual tap-to-move game with upgrade and reward systems. Created a realistic gun simulation game with an advanced weapons system.
Game Engineer at SEC Software/Gaming Solutions
May 31, 2021 - July 17, 2025
Collaborated in developing three Unity 3D games: a Match-3 puzzle game with strategic swapping and power-ups, a fast-paced Maze Runner game, and a Puzzle game focused on logical challenges. Implemented unique mechanics and state synchronization to enhance multiplayer gameplay and player engagement.
Lead Unity Engineer at Narsun Studios NHC
February 1, 2024 - Present
I oversee the architecture and scalability of the NHC Metaverse, a high-profile virtual experience developed for the Saudi Arabian Ministry. Leading a team of Unity developers and backend engineers, I ensure seamless real-time networked interactions using WebSockets. Key contributions include architecting scalable infrastructure for high concurrency, integrating Zoom SDK for video calling, Agora for voice communication, and maintaining network synchronization. I lead cross-functional collaboration to deliver enterprise-level virtual solutions and contribute to major metaverse features such as customizable avatars, virtual real estate, interactive kiosks, and real-time data displays, enabling large-scale virtual conferences, training simulations, and digital government services.
Lead Game Engineer at Skyimpel Pvt Limited
February 28, 2024 - July 17, 2025
Developed multiple multiplayer games including Omnilux VR, a VR app connecting players globally with NFT art showcases and virtual concerts. Implemented real-time voice chat, animation systems, and secure event room access. Also developed a multiplayer racing game inspired by Mario Kart, utilizing Photon Fusion 2.0 for synchronization and matchmaking. Created '764 Knockout', a multiplayer Spades card game with custom algorithms, state synchronization, and AI for offline play. Developed a cross-platform VR Zoom app integrating avatar customization, voice chat, and screen sharing using Agora SDK. Focused on optimizing performance, networking, and immersive experience across all projects.
Game Engineer at Skill Knight Studio
March 31, 2023 - July 17, 2025
Developed a variety of games including Miraj, an E-Learning app with multiple content formats and optimized asset management using Addressable System and PlayFab backend. Created 'Wolf Simulator', an open-world animal simulation game with realistic AI behavior. Developed 'The Car Crash Game', a 3D stunt and crash game with custom car controllers and monetization via ads. Created 'Car Up', a hyper-casual car ramp game featuring reward and vehicle upgrade systems. Developed 'Gun Simulator' with advanced weapon systems for realistic shooting experiences. Delivered cross-platform deployment for iOS and Android with optimized multiplayer and AI components.
Game Engineer at SEC Software/Gaming Solutions
May 31, 2021 - July 17, 2025
Collaborated with a team to develop three Unity 3D games: Match-3, Maze Runner, and Puzzle game. Designed game mechanics such as tile swapping, power-ups, maze navigation, and logical puzzle solving. Developed modular systems for fair gameplay and optimized multiplayer synchronization. Ensured compelling and engaging player experiences by refining mechanics tailored to each genre.
Lead Unity Engineer at Narsun Studios NHC
February 1, 2024 - Present
Oversaw the architecture and scalability of the NHC Metaverse, a high-profile virtual experience developed for the Saudi Arabian Ministry. Led a team of Unity developers and backend engineers to ensure seamless real-time networked interactions using WebSockets. Architected scalable infrastructure for high-concurrency metaverse platform, implemented Zoom SDK for video calling, Agora for voice communication, and maintained stable network synchronization. Led cross-functional collaboration to deliver enterprise-level virtual solutions and contributed to major metaverse features such as customizable avatars, virtual real estate, interactive kiosks, and real-time data displays.
Lead Game Engineer at Skyimpel Pvt Limited
February 28, 2024 - July 17, 2025
Developed various multiplayer and VR games including Omnilux VR, a VR app connecting global players featuring NFT art showcases and virtual concerts; a multiplayer racing game inspired by Mario Kart with real-time synchronization and matchmaking hosted on Photon Server; and "764 Knockout," a multiplayer Spade card game with networked synchronization and AI offline modes. Created VR Zoom App integrating Ready Player Me SDK and Agora SDK for avatars, voice chat, and screen sharing across VR and non-VR devices.
Game Engineer at Skill Knight Studio
March 31, 2023 - July 17, 2025
Developed the E-Learning app Miraj with diverse content, leveraging Addressable System for performance, PlayFab for backend management, and AWS S3 for secure storage supporting both Android and iOS platforms. Created Wolf Simulator, an open-world simulation game with realistic animal AI and Malbers Controller. Developed multiple mobile games including The Car Crash Game, Car Up, and Gun Simulator with custom controllers, monetization integration, and realistic weapon systems.
Game Engineer at SEC Software/Gaming Solutions
May 31, 2021 - July 17, 2025
Collaborated on developing three Unity 3D games: a Match-3 puzzle game with power-ups and strategic gameplay, a fast-paced Maze Runner game navigating mazes and collecting rewards, and a Puzzle game with increasing levels of challenge focused on logical thinking and problem-solving. Focused on unique mechanics and smooth multiplayer synchronization to provide compelling player experiences.

Education

Bachelor of Computer Science at FAST-NUCES, Lahore
August 1, 2016 - December 31, 2020
Bachelor of Computer Science at FAST-NUCES, Lahore
August 1, 2016 - December 31, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Government, Education, Media & Entertainment

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate