Hi, I’m Matthew Levin, a passionate game designer with extensive experience in creating unique and engaging gameplay experiences. I specialize in combat systems, complex balancing, and live service games, and I enjoy collaborating across disciplines to bring innovative ideas to life. Over the years, I’ve led teams and projects that range from prototyping to full live services.
I thrive on challenges that push my skills to the limit, especially in designing engaging combat systems and creating scalable gameplay features. I am comfortable working with tools like Unreal Engine and UEFN, and I maintain strong communication with artists, engineers, product teams, and executives. I’m excited to continue growing in game design and contributing to projects that make a difference in the gaming world.
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