Hi, I’m Jacob Hartin, a passionate game designer, programmer, and technical artist with experience in creating immersive gameplay experiences and visual storytelling. I specialize in using tools like Unreal Engine, Blender, and Verse to bring projects from concept to launch, focusing on gameplay mechanics, level design, and asset optimization.
I’ve co-founded a production company and worked extensively on live-service games, animated series, and event promotions, collaborating across disciplines to ensure quality and player satisfaction. My background in both technical development and creative direction allows me to bridge the gap between design and technology effectively.
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