Hi, I’m Kesha, a Hybrid Technical Designer with over two years of experience in Unity (C#) development, gameplay systems, and interactive narrative design. I love collaborating with teams to create stable, scalable systems that deliver compelling player experiences. I’m passionate about rapid prototyping and playtesting, and I enjoy solving technical challenges across platforms.
Currently, I am completing my Master of Entertainment Technology at Carnegie Mellon University while applying my skills in gameplay programming and interactive narrative design in projects like AI-driven rap battle games and educational VR experiences. I thrive in fast-paced environments and always seek to blend creativity with technical expertise to build engaging games and meaningful interactions.
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