I’m a video game programmer with over 13 years of experience in Unity3D and over 4 years working with Unreal Engine. I specialize in technical systems, gameplay mechanics, plugin development, Architecture Visualization, and virtual production using MetaHumans. I’ve also developed backend integrations, finance and AI solutions, and monetization systems using Node.js and MercadoPago.
I enjoy creating engaging gameplay experiences and working on innovative projects across the gaming and visualization sectors. I’m open to freelance, contract, or full-time remote roles and excited to contribute my skills and passion for game development to new challenges.
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