I am a communicative and accountable individual who isn’t afraid to take responsibility and fulfil every task. I love learning new skills and designing, and I see Game Design and Programming as avenues to express creativity and critical thinking. I am versatile and passionate, and I enjoy collaborating with others to bring ideas to life. As a student and professional, I’ve pursued game design and programming with zeal, completing a Bachelor in Game Design & Programming and actively participating in game development projects and conferences. I bring practical experience from customer-facing roles, leadership in teams, and hands-on programming and design work to every project I join.

Erik U Trolli

I am a communicative and accountable individual who isn’t afraid to take responsibility and fulfil every task. I love learning new skills and designing, and I see Game Design and Programming as avenues to express creativity and critical thinking. I am versatile and passionate, and I enjoy collaborating with others to bring ideas to life. As a student and professional, I’ve pursued game design and programming with zeal, completing a Bachelor in Game Design & Programming and actively participating in game development projects and conferences. I bring practical experience from customer-facing roles, leadership in teams, and hands-on programming and design work to every project I join.

Available to hire

I am a communicative and accountable individual who isn’t afraid to take responsibility and fulfil every task. I love learning new skills and designing, and I see Game Design and Programming as avenues to express creativity and critical thinking. I am versatile and passionate, and I enjoy collaborating with others to bring ideas to life.

As a student and professional, I’ve pursued game design and programming with zeal, completing a Bachelor in Game Design & Programming and actively participating in game development projects and conferences. I bring practical experience from customer-facing roles, leadership in teams, and hands-on programming and design work to every project I join.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Fluent
Greek, Modern
Fluent

Work Experience

Game Design & Programming Student at Uppsala University / Gotland Game Conference
December 31, 2024 - July 18, 2025
Participation as a programmer and game designer in Video Games: “Level of Attractions” (2024), “Raccoons Cleaning” (2023). Developing smaller projects (Board Games and Video Games) for assignments and Game Jams.
Shift Manager and Barista at Coffee Berry Ippokratous
December 31, 2021 - July 18, 2025
Continuing with my previous role after military service. Tasks included training new employees, logistics, creating shift tables, and communicating with suppliers.
Greek Army Conscription at Greek Army
December 31, 2019 - July 18, 2025
Fulfilled my conscription in the Greek Army as an infantry team leader and later on as an Administration officer in the Armament Division.
Shift Manager and Barista at Coffee Berry Ippokratous
December 31, 2018 - July 18, 2025
Tasks such as training new employees, logistics, creating shift tables, and communicating with suppliers.
Shift Manager and Barista at Coffee Berry Ippokratous
January 1, 2019 - Present
Continued role after military service in Athens, Greece. Responsibilities included training new employees, logistics, creating shift tables, and communicating with suppliers.
Infantry Team Leader and Administration Officer at Greek Army
January 1, 2019 - August 8, 2025
Fulfilled conscription in the Greek Army as an infantry team leader and later as an administration officer in the Armament Division.
Shift Manager & Barista at Coffee Berry Ippokratous
January 1, 2018 - September 9, 2025
Fulfilling tasks such as training new employees, managing logistics, creating shift tables, and communicating with suppliers.
Infantry Team Leader / Administration Officer at Hellenic Army
January 1, 2018 - September 9, 2025
Fulfilled conscription service; led infantry teams and later served as Administration Officer in the Armament Division.
Shift Manager & Barista at Coffee Berry
January 1, 2018 - September 9, 2025
Responsibilities included training new employees, logistics, creating shift tables, and communicating with suppliers.
Infantry Team Leader / Administration Officer at Greek Army
January 1, 2019 - September 9, 2025
Fulfilled conscription as infantry team leader and later as Administration officer in the Armament Division.
Programmer & Game Designer at Gotland Game Conference
December 31, 2024 - September 9, 2025
Participation as a programmer and game designer in video games: 'Level of Attractions' (2024), 'Raccoon's Cleaning' (2023).
Student / Project Work – Game Design & Programming at Self-initiated academic projects
December 31, 2024 - September 9, 2025
Developing smaller projects (board games and video games) for assignments and game jams.
Shift Manager & Barista at Coffee Berry Ippokratous
January 1, 2018 - September 9, 2025
Managed shift operations, logistics, trained new employees, created shift tables, and communicated with suppliers.
Infantry Team Leader, Administration Officer (Armament Division) at Hellenic Army
January 1, 2019 - September 9, 2025
Fulfilled military conscription duties; led an infantry team, later served as Administration Officer in the Armament Division.
Shift Manager & Barista at Coffee Berry Ippokratous
January 1, 2021 - September 9, 2025
Managed shift operations, logistics, trained new employees, created shift tables, and communicated with suppliers.

Education

Bachelor at Uppsala University
January 1, 2022 - December 31, 2025
Bachelor at Uppsala University
January 1, 2022 - January 1, 2025
BA in Game Design & Programming at Uppsala University
January 1, 2022 - January 1, 2025
Bachelor's Thesis: How Hogwarts Legacy conveys the values of the Slytherin house through the Slytherin common room and the Sebastian Sallow questline (Pass with Distinction) at Uppsala University
January 1, 2022 - September 9, 2025
Bachelor's degree in Game Design & Programming at Uppsala University
January 1, 2022 - January 1, 2025
Bachelor in Game Design & Programming at Uppsala University
January 1, 2022 - January 1, 2025

Qualifications

BA in Game Design & Programming
January 1, 2022 - January 1, 2025
Bachelor's Thesis: How Hogwarts Legacy conveys the values of the Slytherin house through the Slytherin common room and the Sebastian Sallow questline (Pass with Distinction)
January 1, 2022 - September 9, 2025
Bachelor Thesis: How Hogwarts Legacy conveys the values of the Slytherin house through the Slytherin common room and the Sebastian Sallow Questline
January 1, 2022 - January 1, 2025
Pass with Distinction
January 11, 2030 - September 9, 2025

Industry Experience

Gaming, Software & Internet, Retail, Education, Government, Media & Entertainment, Professional Services