I am a passionate and creative Senior 3D Generalist with over 4 years of experience in creating high-quality 3D models, textures, animations, and renders. I specialize in XR/VR medical learning platforms, immersive environment design in Unreal Engine, and photorealistic product visualization. I enjoy producing eye-catching visuals that enhance user engagement and deliver effective learning tools.
I am skilled in Blender, Maya, ZBrush, Substance Painter, and Unreal Engine, with a strong focus on PBR workflows, lighting, and asset optimization. Collaborating closely with teams, I transform concept art into immersive 3D experiences that meet both creative and technical expectations, all while delivering on tight deadlines.
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