Bajko Emanuel

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Fluent

Work Experience

Resident Game Programmer at Mastered
December 31, 2023 - July 25, 2025
Spearheaded the creation of diverse games spanning various genres, showcasing mastery of game development principles. Crafted intricate level designs, worked meticulously on materials, shaders, and lights to enhance visual appeal. Designed and implemented complex gameplay systems tailored to unique game requirements. Developed level-up and spell systems for RPG-style games, enhancing immersive player experiences. Leveraged Profiler tools for performance optimization to ensure smooth gameplay. Managed inventory systems using a combination of dictionaries and arrays. Refined interactable UI systems to ensure intuitive user experience. Implemented audio and animations with Unity 3D. Created platform-specific input systems for accessibility across different devices. Programmed gameplay and AI systems with a creative and strategic approach.
Game Programmer at Freelancer
October 1, 2021 - July 25, 2025
Designed and programmed gameplay and AI systems, emphasizing creativity and strategy. Worked extensively with inventory systems using dictionaries and arrays. Developed interactive UI systems and platform-specific input systems to improve accessibility and user experience. Implemented audio and animations using Unity 3D technologies.
Junior Game Programmer at The Polygon Loft
August 1, 2022 - Present
Contributed to the successful porting of games onto major platforms including PS, Xbox, and Switch. Addressed bugs identified by the QA team to deliver high-quality polished games. Identified and resolved performance issues to enhance gameplay and user experience. Collaborated seamlessly with backend developers to integrate UI components with data and services, ensuring cohesive and responsive user interfaces.
Resident Game Programmer at Mastered
January 1, 2023 - July 25, 2025
Led the creation of games across multiple genres, designing gameplay and AI systems, interfaces, and level designs including materials, shaders, and lighting for visual enhancement. Developed RPG-style level-up and spell systems, optimized performance with profiler tools, managed inventory systems with dictionaries and arrays. Integrated audio and animations with Unity 3D while refining platform-specific input systems and ensuring intuitive, user-friendly UI.
Junior Game Programmer at The Polygon Loft
August 1, 2022 - Present
Contributed to successful porting of games to major platforms including PlayStation, Xbox, and Switch. Diligently fixed bugs flagged by QA, improved performance to enhance gameplay, and collaborated with backend teams to integrate UI elements with data and services, ensuring seamless and responsive user interfaces.
Game Programmer at Freelancer
October 1, 2021 - July 25, 2025
Designed and programmed gameplay, AI, and inventory systems, prioritizing clean, reusable code and interactive UI systems. Implemented audio, animations, shaders, lights, and particle effects in Unity 3D. Developed cross-platform input systems for enhanced accessibility and game stability.
Freelance Game Programmer at Various clients
October 1, 2021 - September 8, 2025
Developed RPG and FPS gameplay systems, UI integration, and cross-platform features for multiple indie projects. Collaborated with back-end teams to optimize networked gameplay and ensure a smooth player experience.
Resident Game Programmer at Mastered
October 1, 2023 - September 8, 2025
Led multiplayer gameplay development, implemented AI state machines, and integrated audio-visual systems. Collaborated with design and back-end teams to deliver polished gameplay experiences.
Junior Game Programmer at The Polygon Loft
August 1, 2022 - Present
Contributed to RPG and FPS multiplayer projects, ported and optimized cross-platform gameplay features, and collaborated with UI/UX teams to improve player experience.
Game Programmer at Ironhead Games
January 1, 2022 - Present
Created RPG and FPS multiplayer game in Unity, contributing to gameplay mechanics, UI, and performance optimization.

Education

Mechanist at Engine Builder School Center
January 1, 2008 - December 31, 2012
Mechanist at Engine Builder School Center
January 1, 2008 - December 31, 2012
Mechatronics Engineer at School Center
January 1, 2008 - January 1, 2012
Unity Essentials Pathway at Unity Technologies
January 1, 2020 - January 1, 2020

Qualifications

Build Multiplayer games with Unity and Photon PUN2
January 1, 2022 - December 31, 2022
Creating RPG And FPS Multiplayer Game In Unity
January 1, 2021 - December 31, 2021
Unity Essentials Pathway
January 1, 2020 - December 31, 2020
Certified C# unity game developer 3D
January 1, 2021 - December 31, 2021
Unity Junior Programmer
January 1, 2021 - December 31, 2021
Build Multiplayer games with Unity and Photon PUN2
January 1, 2022 - December 31, 2022
Creating RPG And FPS Multiplayer Game In Unity
January 1, 2021 - December 31, 2021
Unity Essentials Pathway
January 1, 2020 - December 31, 2020
Certified C# Unity Game Developer 3D
January 1, 2021 - December 31, 2021
Unity Junior Programmer
January 1, 2021 - December 31, 2021
Certified C# Unity Game Developer
January 1, 2020 - January 1, 2020
Unity Essentials Pathway
January 1, 2020 - January 1, 2020

Industry Experience

Gaming, Software & Internet, Media & Entertainment
    paper Piece by Piece

    It’s time to open shop! Inherit your family’s repair shop, and roll up your sleeves. Fix up the prized possessions of the forest folk, paint yourself a masterpiece to sell and make your family shop all your own with decorations, furniture and cookies!

    https://www.twine.net/signin

    paper Doomed Descent: Criptic Escape

    Doomed Descent offers a relentless endless runner experience, immersing players in a thrilling descent through a perilous world. Navigate through a challenging environment filled with obstacles that require split-second decision-making and precise timing.

    The game presents a constant test of your survival skills as you strive to go deeper into the descent. Each run brings new challenges, but the unchanging environment allows players to master the layout and patterns, enhancing the strategic aspect of the game.

    Collect power-ups strategically placed throughout the descent to boost your chances of survival, but be wary of the escalating difficulty that awaits. The immersive graphics and dynamic gameplay create an adrenaline-fueled experience that keeps players hooked.

    Doomed Descent is not just a test of speed, but a gauntlet of endurance and skill. How far can you descend before the inevitable doom catches up with you? Brace yourself for an endless challenge that will push you to your limits.

    https://www.twine.net/signin

    paper Astro Blaster: Galactic Assault

    Fast-paced space shooter where players battle against waves of asteroids and hostile alien ships using a diverse arsenal of weapons. Players can equip three weapon types: the Plasma Core, an overheat-based energy weapon; the Quantum Cell, a high-powered gun requiring ammo; and the Rocket Launcher, capable of tracking enemies and delivering explosive damage.

    Enemies attack from all directions, keeping players on edge as they navigate through space, dodging incoming threats and unleashing devastating firepower. The game features dynamic post-processing effects, explosive particle systems, and immersive sound design to enhance the action.

    With strategic hyperspace jumps, ammo management, and enemy tracking mechanics, every moment is packed with adrenaline-pumping combat. Designed for players who crave non-stop action, this space shooter challenges reflexes, precision, and tactical weapon usage in a chaotic cosmic battlefield.

    https://www.twine.net/signin

    paper Democracy4

    Democracy 4: Console Edition lets you take the role of President / Prime Minister in one of ten countries. You will then govern the country as you see fit, while trying to retain enough populari

    https://www.twine.net/signin