Hi, I'm Ao Gao, a passionate Games Engineering student currently pursuing my Master's at the Technical University of Munich. I have a strong focus on 3D Computer Vision and Computer Graphics, and I'm deeply interested in spatial computing and XR technologies. I enjoy creating immersive experiences and working with cutting-edge tools like Unity and Unreal Engine. Alongside my studies, I have gained practical experience through various working student positions in companies like Siemens, TeamViewer, and BSH Home Appliances, where I contributed to projects involving digital twins, VR applications, and spatial computing. I love combining technical skills with creative problem-solving to deliver innovative solutions in the gaming and XR fields.

Ao Gao

Hi, I'm Ao Gao, a passionate Games Engineering student currently pursuing my Master's at the Technical University of Munich. I have a strong focus on 3D Computer Vision and Computer Graphics, and I'm deeply interested in spatial computing and XR technologies. I enjoy creating immersive experiences and working with cutting-edge tools like Unity and Unreal Engine. Alongside my studies, I have gained practical experience through various working student positions in companies like Siemens, TeamViewer, and BSH Home Appliances, where I contributed to projects involving digital twins, VR applications, and spatial computing. I love combining technical skills with creative problem-solving to deliver innovative solutions in the gaming and XR fields.

Available to hire

Hi, I’m Ao Gao, a passionate Games Engineering student currently pursuing my Master’s at the Technical University of Munich. I have a strong focus on 3D Computer Vision and Computer Graphics, and I’m deeply interested in spatial computing and XR technologies. I enjoy creating immersive experiences and working with cutting-edge tools like Unity and Unreal Engine.

Alongside my studies, I have gained practical experience through various working student positions in companies like Siemens, TeamViewer, and BSH Home Appliances, where I contributed to projects involving digital twins, VR applications, and spatial computing. I love combining technical skills with creative problem-solving to deliver innovative solutions in the gaming and XR fields.

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Skills

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

German
Advanced
English
Advanced
Chinese
Fluent

Work Experience

Working Student Unity Software Engineer at Siemens
November 1, 2023 - Present
Focused on digital twins development through simulation technology using Unity.
Working Student Unity Software Engineer at TeamViewer
November 1, 2023 - Present
Contributed to the development of TeamViewer Frontline Spatial for spatial computing. Involved in video and photo capture for documentation functionality and conducted performance and GPU analysis.
Working Student Unity Software Engineer at BSH Home Appliances Group
October 31, 2023 - July 19, 2025
Developed and internally released an advanced VR project for Meta Quest 2 using OpenXR, XR Hand Tracking Extension, and XR Interaction Toolkit, focusing on spatial computing.
Working Student C/C++ Developer at Software Factory
October 31, 2022 - July 19, 2025
Performed C/C++ development with PTC Creo Toolkit, contributing to CAD software tool enhancements.

Education

Abitur at Ecolea Gymnasium
July 1, 2015 - April 30, 2019
Bachelor Informatics at Technical University of Munich
October 1, 2019 - July 31, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Manufacturing, Healthcare, Computers & Electronics, Energy & Utilities