Hi, I'm Maksym Poltavtsev, a passionate Game Developer with four years of experience in designing and optimizing gameplay mechanics, multiplayer systems, and overall game architecture. I specialize in C# and Unity, and I enjoy working closely with designers and artists to bring creative game ideas to life. I'm always eager to learn new technologies and improve my skills in game development, and I thrive in collaborative, agile environments. Whether it's implementing combat systems or creating AI for enemies, I enjoy turning concepts into engaging, tactical gameplay experiences.

Maksym Poltavtsev

Hi, I'm Maksym Poltavtsev, a passionate Game Developer with four years of experience in designing and optimizing gameplay mechanics, multiplayer systems, and overall game architecture. I specialize in C# and Unity, and I enjoy working closely with designers and artists to bring creative game ideas to life. I'm always eager to learn new technologies and improve my skills in game development, and I thrive in collaborative, agile environments. Whether it's implementing combat systems or creating AI for enemies, I enjoy turning concepts into engaging, tactical gameplay experiences.

Available to hire

Hi, I’m Maksym Poltavtsev, a passionate Game Developer with four years of experience in designing and optimizing gameplay mechanics, multiplayer systems, and overall game architecture. I specialize in C# and Unity, and I enjoy working closely with designers and artists to bring creative game ideas to life.

I’m always eager to learn new technologies and improve my skills in game development, and I thrive in collaborative, agile environments. Whether it’s implementing combat systems or creating AI for enemies, I enjoy turning concepts into engaging, tactical gameplay experiences.

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Experience Level

Expert
Expert
Intermediate
Beginner

Language

English
Fluent
Polish
Intermediate
Ukrainian
Fluent
Russian
Fluent

Work Experience

Game Developer at Game Development Club
September 30, 2024 - July 19, 2025
Implemented combat system for 2D characters and contributed to AI creation for enemies. Presented the project at the Women in Tech conference. Planned and developed using Agile principles.
Researcher at AI Quantum Tech
June 1, 2024 - Present
Conduct research in quantum technologies and present findings at various meetings. Collaborate internationally through conferences including EuroHPC and MITGSW. Develop the organization's education system.

Education

Bachelor's at Polish Japanese Academy of Information Technology
October 1, 2022 - March 1, 2026

Qualifications

Rector’s Scholarship
October 1, 2022 - March 1, 2026

Industry Experience

Gaming, Software & Internet, Education, Professional Services, Media & Entertainment