I’m a Game Designer with experience owning all major aspects of gameplay design, including core mechanics, systems design, AI behavior, and level design. I’ve had the opportunity to lead projects, guide creative visions, and work closely with teams to bring engaging game experiences to life. I enjoy hands-on development using Unity and love brainstorming innovative mechanics and systems. I’m always eager to learn and incorporate feedback to improve the design and implementation of games.

Monty Corveleyn

I’m a Game Designer with experience owning all major aspects of gameplay design, including core mechanics, systems design, AI behavior, and level design. I’ve had the opportunity to lead projects, guide creative visions, and work closely with teams to bring engaging game experiences to life. I enjoy hands-on development using Unity and love brainstorming innovative mechanics and systems. I’m always eager to learn and incorporate feedback to improve the design and implementation of games.

Available to hire

I’m a Game Designer with experience owning all major aspects of gameplay design, including core mechanics, systems design, AI behavior, and level design. I’ve had the opportunity to lead projects, guide creative visions, and work closely with teams to bring engaging game experiences to life.

I enjoy hands-on development using Unity and love brainstorming innovative mechanics and systems. I’m always eager to learn and incorporate feedback to improve the design and implementation of games.

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Experience Level

Expert
Expert

Language

English
Fluent
Dutch
Fluent

Work Experience

Unity Developer Intern at SAY IT Labs
January 1, 2025 - July 20, 2025
In this role I enjoyed a lot of agency when it came to the implementation of tasks, and I was very involved in the project brainstorms. My tasks consisted of designing and implementing various systems, behaviors, and mechanics.
Project Lead at My Pet Cthulhu
June 30, 2025 - July 20, 2025
As project lead, I guided the creative vision, delegated tasks, and managed the timeline. During prototyping, I prioritized team alignment to ensure everyone supported the direction. I also designed the core mechanics and basic enemy behavior.
Unity Developer Intern at SAY IT Labs
January 1, 2025 - July 23, 2025
In this role I enjoyed a lot of agency when it came to the implementation of tasks, and I was very involved in the project brainstorms. My tasks consisted of designing and implementing various systems, behaviors and mechanics.
Project Lead at Independent Game production
June 30, 2025 - July 23, 2025
As project lead, I guided the creative vision, delegated tasks, and managed the timeline. During prototyping, I prioritized team alignment to ensure everyone supported the direction. I also designed the core mechanics and basic enemy behavior.
Lead Game Designer, Level Designer at My Pet Cthulhu
December 31, 2024 - July 23, 2025
Lead Game Designer and Level Designer for the game My Pet Cthulhu, working on the core game mechanics and designing game levels.
Escape Room Host at Lockdown Escape Rooms
October 1, 2024 - July 23, 2025
Hosted escape room events and experiences, assisting and managing player groups.
Unity Developer Intern at SAY IT Labs
January 1, 2025 - July 23, 2025
In this role I enjoyed a lot of agency when it came to the implementation of tasks, and I was very involved in the project brainstorms. My tasks consisted of designing and implementing various systems, behaviors and mechanics.
Project Lead / Lead Game Designer / Level Designer at My Pet Cthulhu (Independent Project)
June 1, 2025 - July 23, 2025
As project lead, I guided the creative vision, delegated tasks, and managed the timeline. During prototyping, I prioritized team alignment to ensure everyone supported the direction. I also designed the core mechanics and basic enemy behavior.
Escape Room Host at Lockdown Escape Rooms
August 1, 2024 - July 23, 2025
Hosted escape room experiences for customers.

Education

Technical Game Designer at Digital Arts & Entertainment - HOWEST
January 11, 2030 - July 20, 2025
Technical Game Designer at Digital Arts & Entertainment - HOWEST
January 1, 2020 - January 1, 2025
Bachelor's at Digital Arts & Entertainment - HOWEST
January 1, 2020 - January 1, 2025

Qualifications

Bachelor's Degree in Independent Game Production
September 20, 2020 - June 13, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment