Hi, I'm Chukwuyenum Opone, a programmer specializing in C++ with a strong passion for game development, especially within the Unreal Engine ecosystem. I enjoy crafting engaging gameplay mechanics and building AI-driven experiences that truly immerse players. With experience in networking, optimization, and AI systems, I focus on designing modular and scalable solutions that enhance player interaction. I've had the opportunity to lead game programming projects, contribute to VR IP prototypes, and work across other game-related technologies. I'm always eager to learn and collaborate across disciplines to create quality games that players love.

Chukwuyenum Opone

Hi, I'm Chukwuyenum Opone, a programmer specializing in C++ with a strong passion for game development, especially within the Unreal Engine ecosystem. I enjoy crafting engaging gameplay mechanics and building AI-driven experiences that truly immerse players. With experience in networking, optimization, and AI systems, I focus on designing modular and scalable solutions that enhance player interaction. I've had the opportunity to lead game programming projects, contribute to VR IP prototypes, and work across other game-related technologies. I'm always eager to learn and collaborate across disciplines to create quality games that players love.

Available to hire

Hi, I’m Chukwuyenum Opone, a programmer specializing in C++ with a strong passion for game development, especially within the Unreal Engine ecosystem. I enjoy crafting engaging gameplay mechanics and building AI-driven experiences that truly immerse players. With experience in networking, optimization, and AI systems, I focus on designing modular and scalable solutions that enhance player interaction.

I’ve had the opportunity to lead game programming projects, contribute to VR IP prototypes, and work across other game-related technologies. I’m always eager to learn and collaborate across disciplines to create quality games that players love.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate

Work Experience

Lead Game Programmer (Volunteer) at Wee Tattie Studios
December 1, 2024 - Present
Volunteered to prototype and implement core system features and immersive VR interaction mechanics for an unannounced VR IP using Unreal Engine 5 and C++.
Game Programmer (Intern) at Lab Sessions Studio
December 31, 2024 - July 20, 2025
Developed 3d navigation mechanic using C++. This system generates nodes in a world map, avoiding areas with static or dynamic assets, optimized for 3d space and achieved an O(n)-time complexity.
ML & VR Research Developer at Smartifier
April 30, 2025 - July 20, 2025
Integrated VR with machine learning models to create immersive analytics presentations using C++ in Unreal and Python Flask as an External API.
Web Game Programmer at Lordwin Group (Dice NG)
January 31, 2023 - July 20, 2025
Developed web-based games and streamlined backend systems for casino games.

Education

Master of Computer Games Programming at Teesside University
January 1, 2023 - December 31, 2024
Bachelor of Computer Science at Madonna University
January 1, 2011 - December 31, 2015

Qualifications

IG50 2025 WINNER (Programming and Technical Category)
January 1, 2025 - December 31, 2025
POWER UP ACCELERATOR 2025 Winner
January 1, 2025 - December 31, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services