YE

Y ermek Garifullanov

Available to hire

Hello! I'm Y ermek Garifullanov, a passionate senior software engineer specializing in Unreal Engine development with extensive experience in automated testing, UI/UX design, and gameplay development.

About

Hello! I’m Y ermek Garifullanov, a passionate senior software engineer specializing in Unreal Engine development with extensive experience in automated testing, UI/UX design, and gameplay development. I enjoy solving challenging technical problems, enhancing scalable software solutions, and contributing clear, helpful documentation to support users. I have a strong background working remotely with international teams and delivering high-quality software for gaming platforms.

Over the years, I’ve developed core UI functionalities, upgraded complex engine plugins, and created efficient workflow tools to boost team productivity. From building AR rendering engines to improving mobile game performance, I’m deeply committed to improving user experiences and pushing the limits of game technology.

  • 11 years' experience
  • Joined July 2025

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Healthcare
  • Computers & Electronics

Work experience· 12 roles

Senior Software Engineer · ImmutableMar 2025 – Jul 2025 · 5 mos

Developed an automated testing pipeline supporting multiple Unreal Engine versions and platforms (macOS, Windows, Android, and iOS) using GitHub CI/CD, BrowserStack, Python, and shell scripts. Continuously improved the scalability of the Immutable Unreal Engine SDK and added new customer-requested features. Contributed numerous articles to the company’s public documentation to enhance customer experience with detailed development guidance. Upgraded the native Unreal Engine plugin from version 4.26 to 5.3 by customizing the highly complex Unreal Engine source code setup process. Designed and implemented scalable marketplace features for a showcase game using REST APIs.

Senior Software Engineer · ImmutableMar 2025 – Aug 2025 · 6 mos

Developed an automated testing pipeline supporting multiple Unreal Engine versions and platforms (macOS, Windows, Android, and iOS) using GitHub CI/CD, BrowserStack, Python, and shell scripts. Continuously improved scalability of the Immutable Unreal Engine SDK and added new customer-requested features. Authored numerous articles to enhance public documentation for improved customer experience. Upgraded the native Unreal Engine plugin from version 4.26 to 5.3 by customizing complex engine source code setup. Designed and implemented scalable marketplace features for a showcase game using REST APIs.

Lead Software Engineer · Nyan HeroesNov 2023 – Jul 2025 · 1 yr 9 mos

Led UI development for Nyan Heroes (UE5), focusing on scalable, maintainable design. Created the majority of 2D visual effects using custom shaders and Blueprint-based materials to enhance gameplay visuals. Built cross-departmental workflow tools using TypeScript and the VS Code API to streamline processes and boost team efficiency.

Lead Software Engineer · Nyan HeroesNov 2023 – Aug 2025 · 1 yr 10 mos
Senior Software Engineer · MyTonaMar 2022 – Jul 2025 · 3 yrs 5 mos
Senior Software Engineer · MyTonaMar 2022 – Aug 2025 · 3 yrs 6 mos
Graphics Software Engineer · CirleSep 2015 – Jul 2025 · 9 yrs 11 mos
Graphics Software Engineer · CirleSep 2015 – Aug 2025 · 10 yrs

Education

MSc · University of East Anglia2013
Diploma · Miami University2010
MSc in Advanced Computing Sciences · University of East Anglia2030 – 2025
Game Design Diploma · Miami University2030 – 2025

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