Hi, I’m Luvano Shinta, a passionate 3D Environment and Prop Artist with over 3 years of experience creating high-quality, game-ready assets and immersive environments. I specialize in using tools like Blender, ZBrush, and Substance Painter to bring game worlds to life, focusing on optimization and storytelling through environmental design. I enjoy collaborating with cross-functional teams to deliver assets that meet both artistic vision and technical requirements.
I thrive in fast-paced production environments and continuously strive to adapt to different tools and styles. I’m always eager to contribute creatively while maintaining performance and visual fidelity in every project I work on.
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