I’m Sebastian Matusiak, a 3D artist and model maker with a strong background in commercial production, film, and real-time experiences. I specialize in high-quality environments, assets, and immersive visuals for both offline rendering and interactive platforms, and over the past year I’ve been focused on VR/AR, contributing to full production pipelines from environment creation and asset design to UI elements and visual direction. Photography informs my approach to composition, atmosphere, and storytelling. I enjoy balancing technical precision with artistic vision, and I’m comfortable across animation, VR/AR, product visualization, and 3D printing. I thrive in collaborative teams and love opportunities that merge technology with visual storytelling, regardless of industry or format.

Sebastian Matusiak

I’m Sebastian Matusiak, a 3D artist and model maker with a strong background in commercial production, film, and real-time experiences. I specialize in high-quality environments, assets, and immersive visuals for both offline rendering and interactive platforms, and over the past year I’ve been focused on VR/AR, contributing to full production pipelines from environment creation and asset design to UI elements and visual direction. Photography informs my approach to composition, atmosphere, and storytelling. I enjoy balancing technical precision with artistic vision, and I’m comfortable across animation, VR/AR, product visualization, and 3D printing. I thrive in collaborative teams and love opportunities that merge technology with visual storytelling, regardless of industry or format.

Available to hire

I’m Sebastian Matusiak, a 3D artist and model maker with a strong background in commercial production, film, and real-time experiences. I specialize in high-quality environments, assets, and immersive visuals for both offline rendering and interactive platforms, and over the past year I’ve been focused on VR/AR, contributing to full production pipelines from environment creation and asset design to UI elements and visual direction.

Photography informs my approach to composition, atmosphere, and storytelling. I enjoy balancing technical precision with artistic vision, and I’m comfortable across animation, VR/AR, product visualization, and 3D printing. I thrive in collaborative teams and love opportunities that merge technology with visual storytelling, regardless of industry or format.

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Language

Polish
Fluent
English
Fluent
Russian
Advanced

Work Experience

Senior 3D Artist at Katana Studio – Remote / Gdańsk
May 31, 2025 - July 21, 2025
Modeled environments and assets for international film productions including Netflix and Bollywood, and global commercials. Worked on campaigns for HP, Johnson & Johnson, and Nissan within the NVIDIA COAT advertising platform. Contributed to the SMART Concept 5 commercial and optimized assets for animation and real-time usage.
Product Support Specialist at TurboSquid, New Orleans (Remote)
December 1, 2018 - Present
Provided technical support for customers and modelers using 3ds Max, Maya, Cinema 4D, ZBrush, and AutoCAD. Assisted with troubleshooting 3D models and asset publishing issues. Helped improve customer experience on the marketplace.
3D Designer at TurboSquid, New Orleans
December 31, 2018 - July 21, 2025
Created photorealistic models with optimized topology and UVs. Delivered models with PBR materials and ready-to-render setups using V-Ray.
Freelance 3D Artist at Katana Studio, Gdańsk
December 31, 2020 - July 21, 2025
Designed models for a Volkswagen commercial using a prototype pipeline in Unity.
Senior 3D Designer (Freelancer) at Tomorrow Sp. z o.o., Poland
December 31, 2019 - July 21, 2025
Developed historical reconstructions of medieval cities for VR experiences. Collaborated with archaeologists and historians to ensure accuracy. Worked on a professional train simulator project for PKP (Polish National Railways).
3D Artist / UI Artist (VR/AR) at Confidential Company
January 1, 2025 - Present
Creating environments and 3D assets for VR/AR applications and games; Designing and implementing UI elements for immersive experiences; Responsible for the overall visual quality and consistency of projects; Collaborating with developers and designers on real-time production pipelines; Working on educational software and interactive experiences; Optimizing assets for performance in real-time environments (Unity).
Senior 3D Artist at Katana Studio
March 1, 2022 - May 1, 2025
Modeled environments and assets for international film productions (including Netflix and Bollywood) and global commercials; Worked on HP, Johnson & Johnson, and Nissan campaigns within the NVIDIA COAT advertising platform; Contributed to the SMART Concept 5 commercial; Optimized assets for animation and real-time usage.
Product Support Specialist at TurboSquid
December 1, 2018 - Present
Provided technical support for customers and modelers using 3ds Max, Maya, Cinema 4D, ZBrush, and AutoCAD; Assisted with troubleshooting 3D models and asset publishing issues; Helped improve customer experience on the marketplace.
3D Designer at TurboSquid
June 1, 2017 - December 1, 2018
Created photorealistic models with optimized topology and UVs; Delivered models with PBR materials and ready-to-render setups using V-Ray.
Freelance 3D Artist at Katana Studio
November 1, 2020 - December 1, 2020
Designed models for a Volkswagen commercial using a prototype pipeline in Unity.
Senior 3D Designer (Freelancer) at Tomorrow Sp. z o.o.
January 1, 2019 - December 31, 2019
Developed historical reconstructions of medieval cities for VR experiences; Collaborated with archaeologists and historians to ensure accuracy; Worked on a professional train simulator project for PKP (Polish National Railways).
3D Artist / UI Artist (VR/AR) at Confidential Company – Remote
January 1, 2025 - Present
Creating environments and 3D assets for VR/AR applications and games; designing and implementing UI elements for immersive experiences; ensuring visual quality and consistency; collaborating with developers on real-time production pipelines; optimizing assets for Unity; contributing to educational software and interactive experiences.
Senior 3D Artist at Katana Studio – Remote / Gdańsk
March 1, 2022 - May 1, 2025
Modeled environments and assets for international film productions (Netflix and Bollywood) and global commercials; worked on HP, Johnson & Johnson, and Nissan campaigns within the NVIDIA COAT advertising platform; contributed to the SMART Concept 5 campaign; optimized assets for animation and real-time usage.
3D Designer at TurboSquid, New Orleans
June 1, 2017 - December 1, 2018
Created photorealistic models with optimized topology and UVs; delivered models with PBR materials and ready-to-render setups using V-Ray.

Education

Diploma in Applied Photography at Jeleniogórska School of Photography – Jelenia Góra, Poland
January 1, 2024 - December 31, 2024
Secondary School Diploma at Stanisław Staszic Secondary School – Zgierz, Poland
January 1, 1992 - December 31, 1996
Diploma in Applied Photography at Jeleniogórska School of Photography – Jelenia Góra, Poland
January 11, 2030 - January 1, 2024
Secondary School Graduation at Stanisław Staszic Secondary School – Zgierz, Poland
January 1, 1992 - January 1, 1996
Diploma in Applied Photography at Jeleniogórska School of Photography
January 11, 2030 - January 1, 2024
Secondary School Diploma at Stanisław Staszic Secondary School
January 1, 1992 - January 1, 1996

Qualifications

Using AI in Business
January 11, 2030 - May 21, 2026
3D printing preparation
January 11, 2030 - May 21, 2026
Photogrammetry
January 11, 2030 - May 21, 2026
Product Visualization
January 11, 2030 - May 21, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Manufacturing, Education, Other