Hi, I'm Gleb Kamyshanov, a multidisciplinary UI and Gameplay Programmer passionate about creating immersive and interactive experiences in Unreal Engine. With a strong foundation in both visual scripting and low-level systems, I specialize in building responsive, stylized UI and optimized gameplay systems using Blueprint and C++. I enjoy working on modular and reusable components, dynamic environments, and seamless player interactions. My journey in game development is informed by over 5 years in software development, which has equipped me with strong skills in logic, data systems, and software integration. I’m enthusiastic about blending creativity and technical expertise to deliver engaging gameplay and user interfaces.

Gleb Kamyshanov

Hi, I'm Gleb Kamyshanov, a multidisciplinary UI and Gameplay Programmer passionate about creating immersive and interactive experiences in Unreal Engine. With a strong foundation in both visual scripting and low-level systems, I specialize in building responsive, stylized UI and optimized gameplay systems using Blueprint and C++. I enjoy working on modular and reusable components, dynamic environments, and seamless player interactions. My journey in game development is informed by over 5 years in software development, which has equipped me with strong skills in logic, data systems, and software integration. I’m enthusiastic about blending creativity and technical expertise to deliver engaging gameplay and user interfaces.

Available to hire

Hi, I’m Gleb Kamyshanov, a multidisciplinary UI and Gameplay Programmer passionate about creating immersive and interactive experiences in Unreal Engine. With a strong foundation in both visual scripting and low-level systems, I specialize in building responsive, stylized UI and optimized gameplay systems using Blueprint and C++. I enjoy working on modular and reusable components, dynamic environments, and seamless player interactions.

My journey in game development is informed by over 5 years in software development, which has equipped me with strong skills in logic, data systems, and software integration. I’m enthusiastic about blending creativity and technical expertise to deliver engaging gameplay and user interfaces.

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Experience Level

Expert
Expert
Intermediate

Language

English
Intermediate
Russian
Fluent
Serbian
Beginner

Work Experience

Unreal Engine C++/Blueprint programmer at FSTR Tech
February 12, 2023 - Present
I’ve been building responsive, stylized UI in Unreal Engine 5 using Blueprints and UMG. In 2024, I transitioned to C++, focusing on gameplay systems, custom components, and optimized logic.
UI/Gameplay Programmer (Unreal Engine) at FSTR Tech
February 1, 2023 - Present
Developed modular vehicle alarm system components, design and implementation of UI and gameplay logic for immersive lecture and shopping scenes using UMG and Blueprint. Built dynamic test-drive locations for vehicle customization in metaverse environments. Created a seasonal pass UI for cooperative multiplayer shooters using Blueprint and C++. Developed a single-player basketball mini-game with physics simulation, a card selection interface blending Blueprint display logic with C++ core functionality, and an interactive mobile ad for a top-10 watch brand combining gamification with product engagement.

Education

Master of Science in Applied Physics and Mathematics at Moscow Institute of Physics and Technology (MIPT)
September 1, 2016 - June 30, 2018
Bachelor of Science in Applied Physics and Mathematics at Moscow Institute of Physics and Technology (MIPT)
September 1, 2010 - June 30, 2016
Master of Science at Moscow Institute of Physics and Technology (MIPT)
January 1, 2016 - December 31, 2018
Bachelor of Science at Moscow Institute of Physics and Technology (MIPT)
January 1, 2010 - December 31, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Consumer Goods, Travel & Hospitality