IS

Ilya Sikorski

Available to hire

I have over 6 years of experience in game development, having shipped projects like Space Punks and contributed to renowned titles such as Star Citizen and Decimated.

About

I have over 6 years of experience in game development, having shipped projects like Space Punks and contributed to renowned titles such as Star Citizen and Decimated. I specialize in gameplay systems, player character mechanics, and UI implementation. In addition to my professional work, I lead development teams and work on indie game projects in my spare time.

I enjoy collaborating closely with designers and team members to deliver high-quality gameplay features and optimizing performance for seamless player experiences. Teaching Unreal Engine online and mentoring programmers has also been a rewarding part of my journey.

  • 7 years' experience
  • Joined July 2025

Languages

  • EnglishAdvanced
  • RussianAdvanced

Industry experience

  • Gaming
  • Software & Internet
  • Education
  • Media & Entertainment

Work experience· 5 roles

C++ developer · AltwolfsoftwareAug 2022 – Jul 2025 · 3 yrs

Led development team for Rabbits Festival, a cartoonish-style mobile game using PlayFab for data storage released on Google Play. Collaborated in full development cycles for Space Punks, handling feature implementation, bug fixing, and performance optimization. Implemented AI behaviors and support for Xbox/PS gamepads. Developed UI and analytics features and contributed to the migration to microservice architecture.

C++ developer · Cloud Imperium GamesAug 2022 – Present · 4 yrs 4 mos

Worked on projects such as Star Citizen and Decimated. Developed gameplay features including player character locomotion, animations, shooting mechanics, health components, and UI. Participated in refactoring the network system from a single server instance to a microservice architecture. Led a team of 5 programmers, providing mentorship. Collaborated closely with design teams and regularly synced with leads and the CEO on deliverables.

UE Instructor · OTUSSep 2021 – Present · 5 yrs 3 mos

Delivered live Unreal Engine training sessions for up to 20 students, planned course programs, evaluated other instructors, and guided students through project development from creation to final showcase.

UE4/C++ developer · XtrematicJan 2020 – Jul 2025 · 5 yrs 7 mos
UE4/C++ developer · Unreal InteractiveDec 2018 – Jan 2020 · 1 yr 2 mos

Education

Bachelor's degree · Belarusian State Technological University2017 – 2021

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