Ryan Davidson
Hi, I’m Ryan Davidson, a passionate game developer and designer with a balanced blend of technical, interpersonal, and creative skills.
About
Hi, I’m Ryan Davidson, a passionate game developer and designer with a balanced blend of technical, interpersonal, and creative skills. I enjoy crafting games from concept to deployment, working with tools like Unreal Engine and Unity, and collaborating with teams to bring engaging interactive experiences to life.
With experience managing projects and coding gameplay features, I thrive in fast-paced environments where I can rapidly prototype and iterate on ideas. Outside of development, I’m enthusiastic about storytelling, acting, and performance, finding inspiration from games like Hollow Knight and Undertale.
- 4 years' experience
- Joined July 2025
Languages
- EnglishFluent
Industry experience
- Gaming
- Software & Internet
- Education
- Media & Entertainment
Work experience· 5 roles
Sole game developer to design, prototype, and ship ModelRunner within a one-month deadline. After delivering the game, completed contract with an SEO research report.
Designed and implemented features independently including AI behavior trees, procedural generation, and power-up abilities for a first-person 3D metroidvania/roguelike game. Built prototypes for playtesting and refactored code for performance and scalability. Organized tasks and collaborated with audio designer.
Conceptualized and executed design concept for a quiz game used in marketing. Independently implemented all systems including character movement, randomized rooms, and leaderboard mechanics. Delivered hotfixes during deployment to ensure smooth operations.
Education
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