Hi, I'm Krithik Dhandapani, a passionate game design student at UC Santa Cruz with a strong background in game development, AI, and interactive environments. I've had the opportunity to work on innovative projects that blend technology and creativity, like developing biofeedback-based games and educational mini-games, which really excite me. I'm always eager to collaborate with other developers and researchers to push the boundaries of gaming and AI. Outside of work and study, I enjoy designing levels, programming AI behaviors, and optimizing game systems to create engaging player experiences.

Krithik Dhandapani

Hi, I'm Krithik Dhandapani, a passionate game design student at UC Santa Cruz with a strong background in game development, AI, and interactive environments. I've had the opportunity to work on innovative projects that blend technology and creativity, like developing biofeedback-based games and educational mini-games, which really excite me. I'm always eager to collaborate with other developers and researchers to push the boundaries of gaming and AI. Outside of work and study, I enjoy designing levels, programming AI behaviors, and optimizing game systems to create engaging player experiences.

Available to hire

Hi, I’m Krithik Dhandapani, a passionate game design student at UC Santa Cruz with a strong background in game development, AI, and interactive environments. I’ve had the opportunity to work on innovative projects that blend technology and creativity, like developing biofeedback-based games and educational mini-games, which really excite me.

I’m always eager to collaborate with other developers and researchers to push the boundaries of gaming and AI. Outside of work and study, I enjoy designing levels, programming AI behaviors, and optimizing game systems to create engaging player experiences.

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Experience Level

Expert
Expert
Intermediate

Language

Javanese
Advanced
Amharic
Intermediate
Bashkir
Intermediate

Work Experience

C# Game Developer Intern at The Verse
March 1, 2025 - Present
Developed immersive biofeedback-based Unity games leveraging real-time breath data to drive in-game movement, increasing player engagement time by 20% during internal playtests. Engineered dynamic environments that adapt to biometric input, boosting realism and interactivity. Collaborated with a team of 5+ developers in agile sprints to implement interactive environments that respond dynamically to breath patterns.
C# Programmer at Wildfire Games
March 1, 2025 - Present
Programmed and iterated on educational Unity mobile/web-based mini-games teaching wildfire awareness, reaching a variety of student users. Optimized codebase for reusability and performance, reducing load times.
LLM Logic Researcher at UCSC AI Explainability and Accountability Research Lab
May 31, 2025 - July 23, 2025
Implemented logical reasoning frameworks to enhance decision-making capabilities of large language models. Developed algorithms to improve model performance on tasks requiring deductive reasoning, increasing accuracy by 30%. Partnered with 15+ researchers to test experimental AI logic chains across real-world scenarios.

Education

B.S. in Computer Science: Game Design at University of California, Santa Cruz
September 1, 2022 - December 31, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment