I am a game developer and designer currently studying Computer Science at La Sapienza, University of Rome. I have combined my passion for gaming with my academic pursuits, working on various videogame projects and personal education in the ludic field. My university has given me opportunities to create videogames, but most of my experience comes from self-driven learning.
I have professional experience as a backend developer managing large databases, optimizing SQL queries, and working with Docker images. At the same time, I teach Python programming covering a broad range of applications. I also contribute to game development projects, refactoring codebases and implementing new game features.
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