Hi, I’m Kristina Korda, a 3D Artist specializing in architectural rendering and real-time marketing experiences. I work at Case3D Proptech Solutions (Sept 2022 - Present) creating assets, PBR textures, effects, and optimized scenes for interactive marketing applications. I collaborate with real estate teams to boost sales through compelling visuals using Unreal Engine 5, 3Ds Max, Unity, Substance Painter, Photoshop etc. I model both low-poly and high-poly objects, optimize UVs, bake textures, and implement custom materials. I’m comfortable with Unreal Engine, Blueprints, basic animations, and scene optimization. I enjoy learning new tools and techniques, and I communicate effectively with design and development teams. I speak English fluently, Serbian natively, and am currently studying German.

Kristina Korda

Hi, I’m Kristina Korda, a 3D Artist specializing in architectural rendering and real-time marketing experiences. I work at Case3D Proptech Solutions (Sept 2022 - Present) creating assets, PBR textures, effects, and optimized scenes for interactive marketing applications. I collaborate with real estate teams to boost sales through compelling visuals using Unreal Engine 5, 3Ds Max, Unity, Substance Painter, Photoshop etc. I model both low-poly and high-poly objects, optimize UVs, bake textures, and implement custom materials. I’m comfortable with Unreal Engine, Blueprints, basic animations, and scene optimization. I enjoy learning new tools and techniques, and I communicate effectively with design and development teams. I speak English fluently, Serbian natively, and am currently studying German.

Available to hire

Hi, I’m Kristina Korda, a 3D Artist specializing in architectural rendering and real-time marketing experiences. I work at Case3D Proptech Solutions (Sept 2022 - Present) creating assets, PBR textures, effects, and optimized scenes for interactive marketing applications. I collaborate with real estate teams to boost sales through compelling visuals using Unreal Engine 5, 3Ds Max, Unity, Substance Painter, Photoshop etc.

I model both low-poly and high-poly objects, optimize UVs, bake textures, and implement custom materials. I’m comfortable with Unreal Engine, Blueprints, basic animations, and scene optimization. I enjoy learning new tools and techniques, and I communicate effectively with design and development teams. I speak English fluently, Serbian natively, and am currently studying German.

See more

Language

English
Fluent
Serbian
Fluent
German
Beginner

Work Experience

3D Artist at Case3D Proptech Solutions
September 1, 2022 - Present
Created complex 3D models for architectural visualizations and interactive applications, including buildings, landscapes, furniture, and detailed scenes. Modeled low-poly and high-poly objects with proper UV mapping, baking, and performance optimization. Worked with Unreal Engine 5 and Unity for lighting setup, scene composition, and creating custom materials. Textured models in Substance Painter and Photoshop, adding fine details and creating textures. Actively communicated with design and development teams to enhance visual quality and performance. Achieved significant scene optimizations by reducing polygon complexity and improving materials. Participated in internal projects to explore new modeling and visualization techniques.
3D Artist at Case3D Proptech Solutions
September 1, 2022 - Present
Producing low poly and high poly models of buildings, surroundings, furniture, props, terrain, etc. Unwrapping models, baking, mapping, and optimizing models for polygon reduction, making basic animations. Materialization of models, lighting setup, scene composition, embellishment with additional elements to enhance environment, creating materials from zero, making basic animations. Adding textured details, creating new textures and patterns, and enhancing existing models. Creating textures and patterns, crafting masks, and adding details to existing textures.
3D Artist at Case3D Proptech Solutions
September 1, 2022 - Present
Worked as a creative and precise 3D artist focused on architectural visualization and interactive applications. Responsibilities include creating complex 3D models of buildings, landscapes, furniture, and detailed scenes with both low-poly and high-poly techniques and proper UV mapping. Utilized Unreal Engine 5 and Unity for lighting setup, scene composition, and custom materials creation. Textured models using Substance Painter and Adobe Photoshop, and collaborated with design and development teams to improve visual quality and performance. Achieved significant scene optimization by reducing polygon counts, enhancing materials, and participated in internal projects exploring new modeling and visualization techniques.
3D Artist at Case3D Proptech Solutions
September 1, 2022 - Present
Creative and precise 3D artist with focus on architectural visualization and interactive applications. Specialized in modeling, texturing, and scene optimization for high performance; dedicated to detail and aesthetic solutions that create impactful visual experiences. Collaborative work with design and development teams to deliver visuals that boost real estate presentations and interactive experiences.
3D Artist at Case3D Proptech Solutions
September 1, 2022 - Present
Creative and precise 3D artist with over two years of professional experience in architectural visualization and interactive applications. Specialized in modeling, texturing, and scene optimization for high performance. Dedicated to detail and aesthetic solutions that create impactful visual experiences. Passionate about exploring new techniques and continuous improvement.

Education

Bachelor's Degree at Faculty of Technical Sciences
January 1, 2018 - December 31, 2023
Tourism technician at Economic School Svetozar Miletic
January 1, 2014 - December 31, 2018
Bachelor's Degree in Computers graphics engineer at Faculty of Technical Sciences
January 1, 2018 - January 1, 2023
Tourism technician at Economic School Svetozar Miletic
January 1, 2014 - January 1, 2018
Bachelor's Degree in Computer Graphics Engineering at Faculty of Technical Sciences
January 1, 2018 - January 1, 2023
Tourism Technician at Economic School Svetozar Miletic
January 1, 2014 - January 1, 2018
Bachelor's Degree in Computer Graphics Engineering at Faculty of Technical Sciences
January 1, 2018 - January 1, 2023
Tourism Technician at Economic School Svetozar Miletic
January 1, 2014 - January 1, 2018
Bachelor's Degree in Computer Graphics Engineering at Faculty of Technical Sciences, University of Novi Sad
January 1, 2018 - January 1, 2023
Tourism Technician at Economic School Svetozar Miletic
January 1, 2014 - January 1, 2018
Bachelor's Degree in Computer Graphics Engineering at Faculty of Technical Sciences
January 1, 2018 - January 1, 2023
Tourism Technician at Economic School Svetozar Miletic
January 1, 2014 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Real Estate & Construction, Media & Entertainment, Software & Internet, Professional Services, Education