Hi, I’m Conrad, a passionate senior game programmer based in Bristol with extensive experience working on a range of projects from original IPs to porting for multiple platforms. I specialize in Unity development, gameplay systems, multiplayer, and editor tools. Alongside my professional work, I enjoy pursuing personal projects that challenge my skills in VR and AI. Outside of coding, I’m an avid VR gamer and anime fan who loves creating custom content and collaborating with creative communities. Whether it’s designing AI-driven gameplay or building developer tools, I thrive on bringing innovative game ideas to life.

Conrad Wilson

Hi, I’m Conrad, a passionate senior game programmer based in Bristol with extensive experience working on a range of projects from original IPs to porting for multiple platforms. I specialize in Unity development, gameplay systems, multiplayer, and editor tools. Alongside my professional work, I enjoy pursuing personal projects that challenge my skills in VR and AI. Outside of coding, I’m an avid VR gamer and anime fan who loves creating custom content and collaborating with creative communities. Whether it’s designing AI-driven gameplay or building developer tools, I thrive on bringing innovative game ideas to life.

Available to hire

Hi, I’m Conrad, a passionate senior game programmer based in Bristol with extensive experience working on a range of projects from original IPs to porting for multiple platforms. I specialize in Unity development, gameplay systems, multiplayer, and editor tools. Alongside my professional work, I enjoy pursuing personal projects that challenge my skills in VR and AI.

Outside of coding, I’m an avid VR gamer and anime fan who loves creating custom content and collaborating with creative communities. Whether it’s designing AI-driven gameplay or building developer tools, I thrive on bringing innovative game ideas to life.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

Aragonese
Intermediate

Work Experience

Senior Game Programmer at The Polygon Loft
January 1, 2021 - Present
Working as a multi-disciplinary senior programmer focusing on original IP projects and multiple porting projects based in Unity. Responsibilities include developing gameplay systems, platform specific systems, developer editor tools, multiplayer, and UI. Released titles include Wobbledogs Console Edition and Democracy 4: Console Edition.
Game Developer at AR HOUSE Project
June 30, 2022 - July 23, 2025
A 1 month paid university Games Research & Development extension project involving project management, game design documentation, developing a data-oriented grid system supporting AR tracking, and an A* path-finding algorithm-based piping system.
ECS Research Project University Internship
July 31, 2021 - July 23, 2025
Researched and developed a benchmark for an ECS game engine implemented across multiple programming languages including C++, Rust, and Go, during a 2-month internship.

Education

MSc Commercial Games Development at University of the West of England Bristol
January 1, 2021 - December 31, 2022
BSc (Hons) Games Technology at University of the West of England Bristol
January 1, 2018 - December 31, 2021
Level 3 BTEC Computing & Level 2 Diploma in IT at Chichester College
January 1, 2015 - December 31, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Computers & Electronics