Hi, I’m Deepak Suthar, a Unity 3D Game Developer with experience designing and implementing the foundational architecture for online multiplayer games, including physics-based titles like Carrom and Pool, as well as strategy games like Ludo. I thrive on building immersive and glitch-free gameplay experiences and take pride in delivering scalable game architecture and robust real-time systems.
In my career, I’ve led teams and collaborated across startups and agencies in India, guiding project planning, task distribution, and technical direction. I’ve worked with AR/VR platforms (KinectV2, HTC Vive, ARCore, ARKit, Vuforia) and Unity 3D, and I enjoy staying curious about new technologies to improve both professional and personal outcomes for those around me.
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