Hi, I'm Reagan Scoles, a passionate software engineer specializing in game development. I have extensive experience creating aircraft and ship maintenance simulation trainers using Unreal Engine and Unity, which support military personnel. I enjoy collaborating with teams and tackling complex problems to improve software stability and user experience. With a background in game development education and tutoring, I love helping others understand programming concepts and enhance their skills. Outside of work, I have interests in martial arts, video games, building PCs, and learning new languages. I'm excited to keep growing in the software engineering and game development fields.

Reagan Scoles

Hi, I'm Reagan Scoles, a passionate software engineer specializing in game development. I have extensive experience creating aircraft and ship maintenance simulation trainers using Unreal Engine and Unity, which support military personnel. I enjoy collaborating with teams and tackling complex problems to improve software stability and user experience. With a background in game development education and tutoring, I love helping others understand programming concepts and enhance their skills. Outside of work, I have interests in martial arts, video games, building PCs, and learning new languages. I'm excited to keep growing in the software engineering and game development fields.

Available to hire

Hi, I’m Reagan Scoles, a passionate software engineer specializing in game development. I have extensive experience creating aircraft and ship maintenance simulation trainers using Unreal Engine and Unity, which support military personnel. I enjoy collaborating with teams and tackling complex problems to improve software stability and user experience.

With a background in game development education and tutoring, I love helping others understand programming concepts and enhance their skills. Outside of work, I have interests in martial arts, video games, building PCs, and learning new languages. I’m excited to keep growing in the software engineering and game development fields.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

German
Beginner
Japanese
Beginner

Work Experience

Software Engineer I at Logistic Services International, Inc.
May 31, 2025 - July 23, 2025
Worked as a junior software engineer developing aircraft and ship maintenance simulation trainers for U.S. and foreign military personnel using Unreal Engine 4, Unreal Engine 5, and Unity Engine alongside backend programming with Visual Studio. Developed and upgraded backend and frontend architectures for training simulations in C++ and C#. Created tools that increased software engineering efficiency by 70%, solved complex development problems, and contributed to software stability and user experience improvements. Designed systems to track student progress through lessons and generated detailed reports. Provided customer support during reviews, actively gathering feedback. Debugged and resolved over 2,000 bugs utilizing Azure DevOps, BugZilla, Git, and SVN. Authored documentation for development processes and tools for onboarding. Collaborated with cross-functional teams including Subject Matter Experts and Graphic Specialists to deliver quality products.
Game Development Tutor at Full Sail University
June 30, 2022 - July 23, 2025
Assisted students in the Game Development program by discussing programming concepts and resolving issues related to C++, C#, Unity, and Unreal Engine projects. Provided both in-person and online tutoring support, enhancing students' understanding and project outcomes. Improved skills in code reading, communication, and time management. Coordinated with fellow tutors to ensure consistent availability for student support.
Software Engineer I at Logistic Services International, Inc.
May 31, 2025 - July 23, 2025
Junior software engineer working on developing aircraft and ship maintenance simulation trainers for U.S. and foreign military personnel using Unreal Engine 4 and Unity. Developed and upgraded backend and frontend architecture in C++ and C#. Created software tools that increased engineering efficiency by 70%, solved complex bugs improving stability and user experience, and authored over 300 lessons with detailed tracking systems for students. Collaborated directly with customers, debugged over 2,000 bugs using Azure DevOps and version control, and documented development processes for onboarding new engineers in a team setting.
Game Development Tutor at Full Sail University
June 30, 2022 - July 23, 2025
Tutored students in game development helping them understand programming concepts and overcome project challenges related to C++, C#, Unity, and Unreal Engine. Provided assistance in-person and online, improving student comprehension and project completion. Fostered strong communication, code reading, and time management skills through collaboration with students and fellow tutors to ensure consistent support availability.

Education

Bachelor's Degree at Full Sail University
February 1, 2021 - October 31, 2022
Bachelor's Degree at Savannah College of Art and Design
September 1, 2019 - November 30, 2020
Bachelor of Science at Full Sail University
February 1, 2021 - October 31, 2022
Bachelor of Science at Savannah College of Art and Design
September 1, 2019 - November 30, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Government, Education, Software & Internet, Professional Services