Hi, I'm Alexander Bonesteele, currently a Gameplay Developer at High Flying Studio where I lead the programming department and work with a remote team on exciting game projects like Kittenship Care. I specialize in developing and optimizing game mechanics, integrating assets, and ensuring smooth and bug-free gameplay experiences. I have a strong passion for game development and programming, and I'm always eager to solve technical challenges and improve game stability. With experience in Unity and C#, I enjoy collaborating with teams to bring creative game ideas to life and deliver high-quality gaming experiences to players.

Alexander Bonesteele

Hi, I'm Alexander Bonesteele, currently a Gameplay Developer at High Flying Studio where I lead the programming department and work with a remote team on exciting game projects like Kittenship Care. I specialize in developing and optimizing game mechanics, integrating assets, and ensuring smooth and bug-free gameplay experiences. I have a strong passion for game development and programming, and I'm always eager to solve technical challenges and improve game stability. With experience in Unity and C#, I enjoy collaborating with teams to bring creative game ideas to life and deliver high-quality gaming experiences to players.

Available to hire

Hi, I’m Alexander Bonesteele, currently a Gameplay Developer at High Flying Studio where I lead the programming department and work with a remote team on exciting game projects like Kittenship Care. I specialize in developing and optimizing game mechanics, integrating assets, and ensuring smooth and bug-free gameplay experiences.

I have a strong passion for game development and programming, and I’m always eager to solve technical challenges and improve game stability. With experience in Unity and C#, I enjoy collaborating with teams to bring creative game ideas to life and deliver high-quality gaming experiences to players.

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Experience Level

Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

Gameplay Developer at Kittenship Care - High Flying Studio
July 31, 2024 - Present
I lead the programming department in a team of ~15 that developed and published Kittenship Care and collaborated with my team remotely to develop, implement, and optimize game mechanics, features, and functionalities.
Contract Game Programmer at Razor Edge Games
February 28, 2022 - Present
Worked remotely as a Unity game developer contributing to game programming tasks, which likely included developing game mechanics, debugging, and collaborating with the team on various projects.

Education

Advanced Diploma at Academy of Interactive Entertainment
January 1, 2021 - June 30, 2021
Advanced Diploma at Academy of Interactive Entertainment
January 1, 2021 - June 30, 2021

Qualifications

Object Oriented Programming with C#
January 1, 2021 - December 31, 2021

Industry Experience

Gaming, Software & Internet, Media & Entertainment