I am a creative and detail-oriented 3D Artist with a passion for visual storytelling and immersive design. I have experience in creating high-quality models, textures, and animations for games and interactive media. I am proficient in Blender, Substance Painter, Unreal Engine, and Unity, which allows me to manage end-to-end asset production efficiently. I am adaptable to team pipelines and thrive in feedback-driven workflows with tight production deadlines. I am committed to delivering visually compelling content that aligns with both artistic and technical direction, making me a valuable asset to any creative project.

Sagar Gowda T C

I am a creative and detail-oriented 3D Artist with a passion for visual storytelling and immersive design. I have experience in creating high-quality models, textures, and animations for games and interactive media. I am proficient in Blender, Substance Painter, Unreal Engine, and Unity, which allows me to manage end-to-end asset production efficiently. I am adaptable to team pipelines and thrive in feedback-driven workflows with tight production deadlines. I am committed to delivering visually compelling content that aligns with both artistic and technical direction, making me a valuable asset to any creative project.

Available to hire

I am a creative and detail-oriented 3D Artist with a passion for visual storytelling and immersive design. I have experience in creating high-quality models, textures, and animations for games and interactive media. I am proficient in Blender, Substance Painter, Unreal Engine, and Unity, which allows me to manage end-to-end asset production efficiently.

I am adaptable to team pipelines and thrive in feedback-driven workflows with tight production deadlines. I am committed to delivering visually compelling content that aligns with both artistic and technical direction, making me a valuable asset to any creative project.

See more

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

3D Artist at INFIBIT STUDIO
May 31, 2025 - July 23, 2025
Responsible for creating high-quality 3D models, textures, and animations for games and interactive media. Utilized skills in Blender, Substance Painter, Unreal Engine, and Unity for end-to-end asset production while optimizing assets for performance without compromising visual fidelity. Adapted to team pipelines and feedback-driven workflows under tight production deadlines. Committed to delivering visually compelling content aligned with artistic and technical direction.

Education

BSc at Arena Animation
June 1, 2023 - May 31, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet