Hi, I'm Max Matus, a passionate game developer with extensive experience in both Unreal Engine and Unity. I specialize in programming and quality assurance testing and have worked on various projects across multiple platforms including PC, iOS, and Android. I'm dedicated to creating immersive interactive experiences enhanced by innovative mechanics and seamless UI integration. I have a master's degree in Game Design and a bachelor's in Game Development, both from Full Sail University. Currently, I work as a Software Engineer focusing on AR projects, where I develop engaging, user-driven interactive systems. I'm always excited to tackle new challenges and bring creative game ideas to life!

Max Matus

Hi, I'm Max Matus, a passionate game developer with extensive experience in both Unreal Engine and Unity. I specialize in programming and quality assurance testing and have worked on various projects across multiple platforms including PC, iOS, and Android. I'm dedicated to creating immersive interactive experiences enhanced by innovative mechanics and seamless UI integration. I have a master's degree in Game Design and a bachelor's in Game Development, both from Full Sail University. Currently, I work as a Software Engineer focusing on AR projects, where I develop engaging, user-driven interactive systems. I'm always excited to tackle new challenges and bring creative game ideas to life!

Available to hire

Hi, I’m Max Matus, a passionate game developer with extensive experience in both Unreal Engine and Unity. I specialize in programming and quality assurance testing and have worked on various projects across multiple platforms including PC, iOS, and Android. I’m dedicated to creating immersive interactive experiences enhanced by innovative mechanics and seamless UI integration.

I have a master’s degree in Game Design and a bachelor’s in Game Development, both from Full Sail University. Currently, I work as a Software Engineer focusing on AR projects, where I develop engaging, user-driven interactive systems. I’m always excited to tackle new challenges and bring creative game ideas to life!

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Experience Level

Expert
Expert
Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

Software Engineer – [NDA AR Project] at Jaycon
January 1, 2025 - Present
Built intuitive AR pinch mechanics, programmed responsive NPCs, and enhanced immersion through interactive systems driven by user input. Followed agile methodology in software development.
Internship Programmer at Black Banshee Studios/ CelleC Games
July 31, 2024 - July 23, 2025
Conducted in-game quality testing, developed interaction systems and mechanics for several projects including Radioactive Pineapple, Pineapple Panic, and Star Beads. Built leaderboard timers, scoring systems, collectibles UI, and resolved over 50 critical bugs to improve game stability.

Education

Master of Science at Full Sail University
July 1, 2023 - July 31, 2024
Bachelor of Science at Full Sail University
January 1, 2021 - December 31, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment