Hi, I'm Manuel Costa, a passionate software developer and systems designer based in Braga, Portugal. I've spent the past several years honing my skills in Unity development, especially creating engaging 2D serious games tailored for the elderly. I love solving problems by streamlining development processes and incorporating innovative technologies like motion capture. When I'm not coding, I enjoy experimenting with game design concepts and exploring ways to make games more accessible and enjoyable for all ages. I'm always eager to take on new challenges and collaborate on projects that push the boundaries of interactive experiences.

Manuel Costa

Hi, I'm Manuel Costa, a passionate software developer and systems designer based in Braga, Portugal. I've spent the past several years honing my skills in Unity development, especially creating engaging 2D serious games tailored for the elderly. I love solving problems by streamlining development processes and incorporating innovative technologies like motion capture. When I'm not coding, I enjoy experimenting with game design concepts and exploring ways to make games more accessible and enjoyable for all ages. I'm always eager to take on new challenges and collaborate on projects that push the boundaries of interactive experiences.

Available to hire

Hi, I’m Manuel Costa, a passionate software developer and systems designer based in Braga, Portugal. I’ve spent the past several years honing my skills in Unity development, especially creating engaging 2D serious games tailored for the elderly. I love solving problems by streamlining development processes and incorporating innovative technologies like motion capture.

When I’m not coding, I enjoy experimenting with game design concepts and exploring ways to make games more accessible and enjoyable for all ages. I’m always eager to take on new challenges and collaborate on projects that push the boundaries of interactive experiences.

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Language

Portuguese
Fluent
English
Intermediate

Work Experience

Unity Developer at Sioslife, Braga
March 31, 2024 - July 24, 2025
Spearheaded the creation and upkeep of 20 serious 2D games targeting the elderly, mainly using the Unity Canvas system for Android devices and PC. Streamlined development by creating modular downloadable packages containing essential code elements to be reused across projects, increasing new development productivity, as well as facilitating code maintenance and consistency across all projects. Created a progression system which adapts to the player performance in real time using JSON files containing parameters to be evaluated. Developed a Text-to-Speech functionality alongside the back end API by requesting audio files via web requests. Worked with I2 Localization package for Unity in order to translate all the UI to other languages using .csv files. Pioneered motion capture games using Microsoft Kinect v2 and Orbbec Astra devices, enabling web based gameplay via a local client/server service.
IT Consultant at CGI Portugal, Oporto
March 31, 2019 - July 24, 2025
Developed and maintained in-house software, ensuring seamless management of water and electricity utilities used across the country. Resolved reported bugs and implemented new features as requested.

Education

Engineering in Development of Digital Games at IPCA, Barcelos
September 1, 2014 - June 30, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment
    uniE608 Gambling Channel - Freelance Work
    From a raw one and a half hours of footage, I edited a 5-minute video for a YouTube channel. video videoeditor YouTube games gambling

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