Hi! I'm Konrad, an aspiring Unity Developer with a passion for creating indie games. I've gained hands-on experience with C# and the Unity engine, focusing on gameplay programming, prototyping, and level design. Recently, I successfully completed a professional Level Design course and I'm excited to grow further as a developer. I love diving into game mechanics, enhancing player experience, and crafting visual storytelling. I'm currently looking for a junior Unity programmer role where I can contribute to creative projects and continue learning every day.

Konrad Cepil

Hi! I'm Konrad, an aspiring Unity Developer with a passion for creating indie games. I've gained hands-on experience with C# and the Unity engine, focusing on gameplay programming, prototyping, and level design. Recently, I successfully completed a professional Level Design course and I'm excited to grow further as a developer. I love diving into game mechanics, enhancing player experience, and crafting visual storytelling. I'm currently looking for a junior Unity programmer role where I can contribute to creative projects and continue learning every day.

Available to hire

Hi! I’m Konrad, an aspiring Unity Developer with a passion for creating indie games. I’ve gained hands-on experience with C# and the Unity engine, focusing on gameplay programming, prototyping, and level design. Recently, I successfully completed a professional Level Design course and I’m excited to grow further as a developer.

I love diving into game mechanics, enhancing player experience, and crafting visual storytelling. I’m currently looking for a junior Unity programmer role where I can contribute to creative projects and continue learning every day.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Language

Polish
Fluent
English
Intermediate

Work Experience

Indie Game Developer at Self-Employed / Personal Projects
January 1, 2022 - Present
Developed and published small Unity-based games using C#. Designed levels focusing on pacing, flow, and player feedback. Created game logic, UI elements, visual/audio effects, and simple AI behaviors. Shared gameplay and devlogs on a YouTube channel.
Sales & Customer Support at Flornas Cepil – Family Business
January 1, 2017 - Present
Provided customer service and handled daily operations in a retail environment. Supported inventory management, order processing, and client communication. Developed soft skills including teamwork, problem-solving, and adaptability.

Education

Add your educational history here.

Qualifications

Level Design Course
December 1, 2023 - February 29, 2024

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Retail