Aq Arib Daniyal

Available to hire

Language

English
Fluent

Work Experience

Lead 3D Artist at Tozi Design Agency
August 1, 2023 - Present
Created production-ready 3D assets including high-poly sculpts, low-poly game-ready models, PBR textures, characters, and complete environments across various projects. Handled character sculpting, retopology, UV mapping, rigging, and animation preparation to meet both aesthetic and technical standards. Managed lighting, look development, and final rendering using Marmoset Toolbag 4, with compositing in After Effects and other post-processing tools. Collaborated with cross-disciplinary teams to integrate assets into real-time and cinematic pipelines, while consistently meeting tight deadlines. Also contributed to full environment design and conducted technical assessments and interviews for candidate evaluation during the hiring process.
3D Artist at Algoriegn
August 31, 2023 - July 27, 2025
Created high-quality 3D models, UVs, and PBR textures for characters and environments across multiple projects. Utilized ZBrush for sculpting, Substance Painter for texturing, and Blender Cycles/Eevee for rendering. Focused on clean topology, asset optimization, and incorporated basic compositing to enhance visual output and real-time performance.
Lead 3D Artist at Tozi Design Agency
August 1, 2023 - Present
Created production-ready 3D assets including high-poly sculpts, low-poly game-ready models, PBR textures, characters, and complete environments across various projects. Handled character sculpting, retopology, UV mapping, rigging, and animation preparation to meet both aesthetic and technical standards. Managed lighting, look development, and final rendering using Marmoset Toolbag 4, with compositing in After Effects and other post-processing tools. Collaborated with cross-disciplinary teams to integrate assets into real-time and cinematic pipelines, while consistently meeting tight deadlines. Also contributed to full environment design and conducted technical assessments and interviews for candidate evaluation during the hiring process.
3D Artist at Algoriegn
August 31, 2023 - July 31, 2025
Created high-quality 3D models, UVs, and PBR textures for characters and environments across multiple projects. Utilized ZBrush for sculpting, Substance Painter for texturing, and Blender Cycles/Eevee for rendering. Focused on clean topology, asset optimization, and incorporated basic compositing to enhance visual output and real-time performance.

Education

Bachelor at Sargodha University
January 1, 2018 - December 31, 2022
Bachelor at Sargodha University
January 1, 2018 - December 31, 2022
Bachelor in Software Engineering at Sargodha University
January 1, 2018 - January 1, 2022
Bachelor's in Software Engineering at University of Sargodha
January 1, 2018 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services