Hi, I'm Mohamed Amine Ben Moussa, a passionate 3D Generalist with over 10 years of experience in rigging, skinning, animation, modeling, UV mapping, and texturing. I specialize in creating cartoon-style characters and integrating assets into real-time environments using tools like Maya, 3ds Max, Substance Painter, and Unreal Engine. I love solving complex problems and continuously improving my skills. I enjoy collaborating with teams to bring creative visions to life and delivering high-quality results in fast-paced environments. Whether teaching 3D animation principles or working on projects for TV commercials, social media, or video games, I strive to create engaging and polished 3D content.

Mohamed Amine Ben Moussa

Hi, I'm Mohamed Amine Ben Moussa, a passionate 3D Generalist with over 10 years of experience in rigging, skinning, animation, modeling, UV mapping, and texturing. I specialize in creating cartoon-style characters and integrating assets into real-time environments using tools like Maya, 3ds Max, Substance Painter, and Unreal Engine. I love solving complex problems and continuously improving my skills. I enjoy collaborating with teams to bring creative visions to life and delivering high-quality results in fast-paced environments. Whether teaching 3D animation principles or working on projects for TV commercials, social media, or video games, I strive to create engaging and polished 3D content.

Available to hire

Hi, I’m Mohamed Amine Ben Moussa, a passionate 3D Generalist with over 10 years of experience in rigging, skinning, animation, modeling, UV mapping, and texturing. I specialize in creating cartoon-style characters and integrating assets into real-time environments using tools like Maya, 3ds Max, Substance Painter, and Unreal Engine. I love solving complex problems and continuously improving my skills.

I enjoy collaborating with teams to bring creative visions to life and delivering high-quality results in fast-paced environments. Whether teaching 3D animation principles or working on projects for TV commercials, social media, or video games, I strive to create engaging and polished 3D content.

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Language

French
Fluent
English
Advanced
Arabic
Fluent

Work Experience

3D Animation Instructor at Rubika Montréal, Montréal, QC
April 30, 2024 - July 28, 2025
Developed and delivered lesson plans for 3D rigging, texturing, and animation using Maya and Unreal Engine. Taught students how to integrate 3D assets into Unreal Engine for real-time applications.
3D Animation Instructor at Rubika Montréal
April 30, 2024 - July 28, 2025
Developed and delivered lesson plans for 3D rigging, texturing, and animation using Maya and Unreal Engine. Taught students how to integrate 3D assets into Unreal Engine for real-time applications.
Freelance 3D Artist at Freelance
February 1, 2024 - Present
Specialize in modeling, rigging, texturing, and animation for various projects in TV commercials, social media, and video games. Work with clients to develop custom 3D assets and animations using Maya, 3Ds Max, Substance Painter, and Unreal Engine.
Freelance 3D Artist at Freelance
February 1, 2024 - Present
Specialize in modeling, rigging, texturing, and animation for various projects in TV commercials, social media, and video games. Work with clients to develop custom 3D assets and animations using Maya, 3Ds Max, Substance Painter, and Unreal Engine.
3D Animator at TerraSense Analytics Ltd., Kelowna, BC
December 31, 2023 - July 28, 2025
Created rig setups and animations for 3D vehicles. Integrated 3D assets into Unreal Engine and collaborated with developers to ensure optimal performance in real-time environments.
3D Animator at TerraSense Analytics Ltd.
December 31, 2023 - July 28, 2025
Created rig setups and animations for 3D vehicles. Integrated 3D assets into Unreal Engine and collaborated with developers to ensure optimal performance in real-time environments.
3D Artist at THEUNKNOWN, Montréal, QC
May 31, 2023 - July 28, 2025
Produced highly detailed 3D renders of aircraft for social media and print, using 3ds Max and V-Ray for photo-realistic results. Client: MHIRJ Aviation.
3D Artist at THEUNKNOWN
May 31, 2023 - July 28, 2025
Produced highly detailed 3D renders of aircraft for social media and print, using 3ds Max and V-Ray for photo-realistic results. Worked with client MHIRJ Aviation.
Technical Animator at Dynasty Loop, Montréal, QC
February 28, 2023 - July 28, 2025
Developed character rigs for creatures and ensured smooth integration into Unreal Engine. Worked closely with programmers to ensure proper functionality and seamless animation pipeline.
Technical Animator at Dynasty Loop
February 28, 2023 - July 28, 2025
Developed character rigs for creatures and ensured smooth integration into Unreal Engine. Worked closely with programmers to ensure proper functionality and seamless animation pipeline.
3D Artist at Crocodilo Animation Artists, Tunis, Tunisia
February 28, 2022 - July 28, 2025
Designed, modeled, and textured 3D characters and props in Maya, adhering to artistic direction. Worked on key projects such as AQDFL and Chocoping, ensuring fluid animations and high-quality final products.
3D Artist at Crocodilo Animation Artists
February 28, 2022 - July 28, 2025
Designed, modeled, and textured 3D characters and props in Maya, adhering to artistic direction. Worked on key projects such as AQDFL and Chocoping, ensuring fluid animations and high-quality final products.
3D Animation Teacher at Higher Institute of Arts and Multimedia Manouba, Tunis, Tunisia
January 31, 2021 - July 28, 2025
Instructed students on 3D animation principles using Maya. Fostered creative thinking and prepared students for the competitive job market.
3D Animation Teacher at Higher Institute of Arts and Multimedia Manouba
January 31, 2021 - July 28, 2025
Instructed students on 3D animation principles using Maya. Fostered creative thinking and prepared students for the competitive job market.
Motion Designer at Access Advertising Agency, Tunis, Tunisia
January 31, 2020 - July 28, 2025
Developed motion graphics for digital media, video, and social media campaigns. Collaborated with the creative team to ensure the highest quality and effective communication of ideas.
Motion Designer at Access Advertising Agency
January 31, 2020 - July 28, 2025
Developed motion graphics for digital media, video, and social media campaigns. Collaborated with the creative team to ensure the highest quality and effective communication of ideas.
Junior Rigger (Intern) at Folks VFX, Montréal, QC
December 31, 2017 - July 28, 2025
Assisted with character rigging for animation projects using Maya. Collaborated with senior riggers and animators to learn industry-standard rigging techniques.
Junior Rigger (Intern) at Folks VFX
December 31, 2017 - July 28, 2025
Assisted with character rigging for animation projects using Maya. Collaborated with senior riggers and animators to learn industry-standard rigging techniques.
Motion Graphics Teacher at ISET’Com
June 30, 2016 - July 28, 2025
Taught motion graphics principles using Adobe After Effects. Provided hands-on training in animation techniques and encouraged creative problem-solving.

Education

DEC at Institut Grasset, Montréal, QC
August 1, 2016 - December 31, 2017
Bachelor’s Degree at Higher Institute of Arts and Multimedia, Tunis, ON
September 1, 2009 - June 30, 2013
DEC at Institut Grasset, Montréal, QC
August 1, 2016 - December 31, 2017
Bachelor’s Degree at Higher Institute of Arts and Multimedia, Tunis, ON
September 1, 2009 - June 30, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming, Consumer Goods, Professional Services, Software & Internet
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