Hi! I'm Sebastián Álvarez, a passionate 3D animator and artist with experience working on commercial projects for international brands. I specialize in creating detailed 3D models, texturing, and rendering products and characters, along with designing event stands and 3D visualizations. I enjoy working with tools like Blender, ZBrush, Substance Painter, and Photoshop, and I have hands-on experience with Unreal Engine as well. I'm a creative, detail-oriented, and responsible professional who loves taking on new challenges and collaborating in the exciting world of digital art and animation.

Sebastián Álvarez

Hi! I'm Sebastián Álvarez, a passionate 3D animator and artist with experience working on commercial projects for international brands. I specialize in creating detailed 3D models, texturing, and rendering products and characters, along with designing event stands and 3D visualizations. I enjoy working with tools like Blender, ZBrush, Substance Painter, and Photoshop, and I have hands-on experience with Unreal Engine as well. I'm a creative, detail-oriented, and responsible professional who loves taking on new challenges and collaborating in the exciting world of digital art and animation.

Available to hire

Hi! I’m Sebastián Álvarez, a passionate 3D animator and artist with experience working on commercial projects for international brands. I specialize in creating detailed 3D models, texturing, and rendering products and characters, along with designing event stands and 3D visualizations.

I enjoy working with tools like Blender, ZBrush, Substance Painter, and Photoshop, and I have hands-on experience with Unreal Engine as well. I’m a creative, detail-oriented, and responsible professional who loves taking on new challenges and collaborating in the exciting world of digital art and animation.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Freelance 3D Artist
January 1, 2023 - Present
Creation of 3D models and product renderings for Maybelline New York. Design of 3D booths and stage sets for trade shows and events. Development of 3D models for commercial printing, including pieces for La Roche La Posay. Experience using Blender, ZBrush, Substance Painter, and Photoshop, and knowledge of Unreal Engine.

Education

3D modeler at Institucion universitaria Salazar y Herrera
January 1, 2022 - December 31, 2022

Qualifications

animation
January 1, 2023 - December 31, 2023
Rendering Creation
January 1, 2023 - December 31, 2023
Continuing Education
January 1, 2023 - December 31, 2023
Digital Modeling
January 1, 2023 - December 31, 2023
Digital Sculpture
January 1, 2023 - December 31, 2023
Character Creation
January 1, 2023 - December 31, 2023

Industry Experience

Consumer Goods, Media & Entertainment, Retail, Professional Services, Other