Available to hire
Hi, I’m Sébastien Chevallier, a passionate game developer and engine programmer with a creative and curious approach. I love designing and developing mechanics, tools, and prototypes using Unity and Unreal Engine. I have a knack for enhancing GameFeel, feedback, shaders, and the visual technical rendering of games.
I’m always eager to learn and evolve, currently working on immersive VR/XR experiences and AR applications. Outside work, you’ll find me indulging in chess, roller inline, and diving into manga by authors like Naoki Urasawa and Kentarō Miura.
Skills
Experience Level
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
French
Fluent
English
Advanced
Work Experience
Software Engineer Apprenticeship at Volvo Group
October 1, 2024 - PresentDevelopment of immersive experiences focusing on VR/XR on Quest 3, AR applications using VuforiaStudio, Digital Twins CoBot in XR, optimizing VR/XR applications, prototyping, shaders, synthetic dataset generation, and VR post-processing techniques such as Daltonism and RenderFeatures.
Technical Game Designer Apprenticeship at LaZag Studio
December 31, 2024 - July 29, 2025Responsible for PC porting of a VR game, prototyping a new 3C game, and contributing to game design and level design tasks.
Serious Game Conceptor Apprenticeship at Boehringer-Ingelheim
December 31, 2023 - July 29, 2025Designed virtual reality training modules, developed laboratory modeling, and retrieved user feedback to enhance serious game concepts.
Software Engineer Apprenticeship at Volvo Group
October 1, 2024 - PresentDevelopment of immersive experiences in VR/XR on Quest 3, AR applications using VuforiaStudio, working with digital twins and CoBot in XR, optimizing VR/XR applications, prototyping, creating shaders, synthetic dataset generation, and VR post-processing including Daltonism and RenderFeatures.
Technical Game Designer Apprenticeship at LaZag Studio
December 31, 2024 - July 29, 2025Worked on PC porting of a VR game, prototyping a new game (3C), and contributed to game design and level design.
Serious Game Conceptor Apprenticeship at Boehringer-Ingelheim
December 31, 2023 - July 29, 2025Developed virtual reality training modules, laboratory modeling, and user feedback retrieval.
Education
Master at Ynov
September 1, 2023 - July 29, 2025Bachelor at E-artsup Lyon
January 1, 2020 - December 31, 2023BTS at SIO Option SLAM
January 1, 2017 - December 31, 2019BAC at STI2D Sin
January 1, 2013 - December 31, 2016Qualifications
Industry Experience
Gaming, Software & Internet, Life Sciences, Manufacturing, Education, Healthcare
Skills
Experience Level
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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